using UnityEngine; using UnityEditor; namespace cylvester { [CustomEditor(typeof(PdSpectrumBind))] class PdSpectrumBindEditor : Editor { private readonly string[] channels_ = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16" }; private IRectangularSelection rectangularSelection_; private SerializedProperty selectionProperty_; private SerializedProperty pdBackendProperty_; private SerializedProperty energyChangedProperty_; private SerializedProperty channelProperty_; private Rect paintSpace_; private ISpectrumGenerator spectrumGeneratorEditMode_; public void OnEnable() { var behaviour = (PdSpectrumBind) target; pdBackendProperty_ = serializedObject.FindProperty("pdBackend"); selectionProperty_ = serializedObject.FindProperty("selection"); energyChangedProperty_ = serializedObject.FindProperty("energyChanged"); channelProperty_ = serializedObject.FindProperty("channel"); rectangularSelection_ = new RectangularSelection(behaviour.TextureWidth, behaviour.TextureHeight); spectrumGeneratorEditMode_ = new SpectrumGeneratorEditMode(behaviour.TextureWidth, behaviour.TextureHeight); } public override void OnInspectorGUI() { var behaviour = (PdSpectrumBind) target; EditorGUILayout.PropertyField(pdBackendProperty_); GUILayout.Label("PureData Inputs", EditorStyles.boldLabel); channelProperty_.intValue = EditorGUILayout.Popup("Input Channel", channelProperty_.intValue, channels_); GUILayout.Label("Callback", EditorStyles.boldLabel); EditorGUILayout.PropertyField(energyChangedProperty_); GUILayout.Space(5); GUILayout.Label("Spectrum Extractor", EditorStyles.boldLabel); paintSpace_ = GUILayoutUtility.GetRect(behaviour.TextureWidth, behaviour.TextureWidth, behaviour.TextureHeight, behaviour.TextureHeight); UpdateSelection(); if (Event.current.type == EventType.Repaint) { // update selection if (Application.isPlaying) { GUI.DrawTexture(paintSpace_, behaviour.Spectrum); } else { spectrumGeneratorEditMode_.Update(selectionProperty_.rectValue); GUI.DrawTexture(paintSpace_, spectrumGeneratorEditMode_.Spectrum); } } Repaint(); RenderExtractedEnergy(behaviour.Energy); serializedObject.ApplyModifiedProperties(); } private void UpdateSelection() { if (!Event.current.isMouse || Event.current.button != 0) return; switch (Event.current.type) { case EventType.MouseDown: { rectangularSelection_.Start(Event.current.mousePosition); break; } case EventType.MouseDrag: { selectionProperty_.rectValue = rectangularSelection_.Update(Event.current.mousePosition, ref paintSpace_); break; } } } private void RenderExtractedEnergy(int energy) { GUILayout.BeginHorizontal(); GUILayout.Label("Extracted Energy", EditorStyles.boldLabel); GUILayout.Label(energy.ToString()); GUILayout.EndHorizontal(); } } }