soundvision/UnityProject/Assets/Scripts/PdConnection/WaveformTexture.cs
2019-10-05 16:49:30 +02:00

25 lines
No EOL
535 B
C#

using UnityEngine;
namespace cylvester
{
public class WaveformTexture : MonoBehaviour
{
[SerializeField] PdBackend PdBackend = null;
[SerializeField, Range(1, 16)] private int channel = 1;
private Texture2D texture2D_;
private void Start()
{
texture2D_ = new Texture2D(PdConstant.FftSize, PdConstant.FftSize, TextureFormat.R16, false);
}
private void Update()
{
texture2D_.Apply();
}
}
}