ed3a63934a
in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal. |
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.. | ||
RotateGameObject.cs | ||
RotateGameObject.cs.meta |
ed3a63934a
in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal. |
||
---|---|---|
.. | ||
RotateGameObject.cs | ||
RotateGameObject.cs.meta |