25 lines
522 B
C#
25 lines
522 B
C#
using UnityEngine;
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using UnityEngine.UI;
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public class IdToText : MonoBehaviour
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{
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[SerializeField] private Text text;
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public void OnTimbreIdReceived(int id, int distance)
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{
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switch (id)
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{
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case 0:
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text.text = "Snare";
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break;
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case 1:
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text.text = "Hi-hat";
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break;
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case 2:
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text.text = "Kick";
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break;
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default:
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return;
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}
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}
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}
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