53c1b2d7b5
Bought the asset to test with
48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
using UnityEngine;
|
|
using System.Collections;
|
|
using com.rfilkov.kinect;
|
|
|
|
|
|
namespace com.rfilkov.components
|
|
{
|
|
public class EggSpawner : MonoBehaviour
|
|
{
|
|
[Tooltip("Index of the player, tracked by this component. 0 means the 1st player, 1 - the 2nd one, 2 - the 3rd one, etc.")]
|
|
public int playerIndex = 0;
|
|
|
|
[Tooltip("Prefab (model and components) used to instantiate eggs in the scene.")]
|
|
public Transform eggPrefab;
|
|
|
|
private float nextEggTime = 0.0f;
|
|
private float spawnRate = 1.5f;
|
|
|
|
void Update()
|
|
{
|
|
if (nextEggTime < Time.time)
|
|
{
|
|
SpawnEgg();
|
|
nextEggTime = Time.time + spawnRate;
|
|
|
|
spawnRate = Mathf.Clamp(spawnRate, 0.3f, 99f);
|
|
}
|
|
}
|
|
|
|
void SpawnEgg()
|
|
{
|
|
KinectManager kinectManager = KinectManager.Instance;
|
|
|
|
if (eggPrefab && kinectManager && kinectManager.IsInitialized() && kinectManager.IsUserDetected(playerIndex))
|
|
{
|
|
ulong userId = kinectManager.GetUserIdByIndex(playerIndex);
|
|
Vector3 posUser = kinectManager.GetUserPosition(userId);
|
|
|
|
float addXPos = Random.Range(-2f, 2f);
|
|
Vector3 spawnPos = new Vector3(addXPos, 5f, posUser.z - 0.1f);
|
|
|
|
Transform eggTransform = Instantiate(eggPrefab, spawnPos, Quaternion.identity) as Transform;
|
|
eggTransform.parent = transform;
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|