21 lines
399 B
C#
21 lines
399 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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public class MidiClockCounter : MonoBehaviour
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{
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[SerializeField] private Text counter;
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private int count_ = 0;
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public void onClockReceived()
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{
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count_++;
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var tick = count_ % 24;
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var beat = count_ / 24;
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var measure = beat / 4;
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counter.text = (measure+1) + ":" + (beat%4+1) + ":" + tick;
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}
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}
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