soundvision/CylVision/Assets/ThridParty/Windows/Kinect/AudioBodyCorrelation.cs
2019-06-30 14:46:11 +02:00

68 lines
2.4 KiB
C#

using RootSystem = System;
using System.Linq;
using System.Collections.Generic;
namespace Windows.Kinect
{
//
// Windows.Kinect.AudioBodyCorrelation
//
public sealed partial class AudioBodyCorrelation : Helper.INativeWrapper
{
internal RootSystem.IntPtr _pNative;
RootSystem.IntPtr Helper.INativeWrapper.nativePtr { get { return _pNative; } }
// Constructors and Finalizers
internal AudioBodyCorrelation(RootSystem.IntPtr pNative)
{
_pNative = pNative;
Windows_Kinect_AudioBodyCorrelation_AddRefObject(ref _pNative);
}
~AudioBodyCorrelation()
{
Dispose(false);
}
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern void Windows_Kinect_AudioBodyCorrelation_ReleaseObject(ref RootSystem.IntPtr pNative);
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern void Windows_Kinect_AudioBodyCorrelation_AddRefObject(ref RootSystem.IntPtr pNative);
private void Dispose(bool disposing)
{
if (_pNative == RootSystem.IntPtr.Zero)
{
return;
}
__EventCleanup();
Helper.NativeObjectCache.RemoveObject<AudioBodyCorrelation>(_pNative);
Windows_Kinect_AudioBodyCorrelation_ReleaseObject(ref _pNative);
_pNative = RootSystem.IntPtr.Zero;
}
// Public Properties
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern ulong Windows_Kinect_AudioBodyCorrelation_get_BodyTrackingId(RootSystem.IntPtr pNative);
public ulong BodyTrackingId
{
get
{
if (_pNative == RootSystem.IntPtr.Zero)
{
throw new RootSystem.ObjectDisposedException("AudioBodyCorrelation");
}
return Windows_Kinect_AudioBodyCorrelation_get_BodyTrackingId(_pNative);
}
}
private void __EventCleanup()
{
}
}
}