soundvision/UnityProject/Assets/ThridParty/Windows/Kinect/AudioBeam.cs
2019-07-06 14:50:40 +02:00

240 lines
11 KiB
C#

using RootSystem = System;
using System.Linq;
using System.Collections.Generic;
namespace Windows.Kinect
{
//
// Windows.Kinect.AudioBeam
//
public sealed partial class AudioBeam : Helper.INativeWrapper
{
internal RootSystem.IntPtr _pNative;
RootSystem.IntPtr Helper.INativeWrapper.nativePtr { get { return _pNative; } }
// Constructors and Finalizers
internal AudioBeam(RootSystem.IntPtr pNative)
{
_pNative = pNative;
Windows_Kinect_AudioBeam_AddRefObject(ref _pNative);
}
~AudioBeam()
{
Dispose(false);
}
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern void Windows_Kinect_AudioBeam_ReleaseObject(ref RootSystem.IntPtr pNative);
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern void Windows_Kinect_AudioBeam_AddRefObject(ref RootSystem.IntPtr pNative);
private void Dispose(bool disposing)
{
if (_pNative == RootSystem.IntPtr.Zero)
{
return;
}
__EventCleanup();
Helper.NativeObjectCache.RemoveObject<AudioBeam>(_pNative);
Windows_Kinect_AudioBeam_ReleaseObject(ref _pNative);
_pNative = RootSystem.IntPtr.Zero;
}
// Public Properties
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern Windows.Kinect.AudioBeamMode Windows_Kinect_AudioBeam_get_AudioBeamMode(RootSystem.IntPtr pNative);
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern void Windows_Kinect_AudioBeam_put_AudioBeamMode(RootSystem.IntPtr pNative, Windows.Kinect.AudioBeamMode audioBeamMode);
public Windows.Kinect.AudioBeamMode AudioBeamMode
{
get
{
if (_pNative == RootSystem.IntPtr.Zero)
{
throw new RootSystem.ObjectDisposedException("AudioBeam");
}
return Windows_Kinect_AudioBeam_get_AudioBeamMode(_pNative);
}
set
{
if (_pNative == RootSystem.IntPtr.Zero)
{
throw new RootSystem.ObjectDisposedException("AudioBeam");
}
Windows_Kinect_AudioBeam_put_AudioBeamMode(_pNative, value);
Helper.ExceptionHelper.CheckLastError();
}
}
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern RootSystem.IntPtr Windows_Kinect_AudioBeam_get_AudioSource(RootSystem.IntPtr pNative);
public Windows.Kinect.AudioSource AudioSource
{
get
{
if (_pNative == RootSystem.IntPtr.Zero)
{
throw new RootSystem.ObjectDisposedException("AudioBeam");
}
RootSystem.IntPtr objectPointer = Windows_Kinect_AudioBeam_get_AudioSource(_pNative);
Helper.ExceptionHelper.CheckLastError();
if (objectPointer == RootSystem.IntPtr.Zero)
{
return null;
}
return Helper.NativeObjectCache.CreateOrGetObject<Windows.Kinect.AudioSource>(objectPointer, n => new Windows.Kinect.AudioSource(n));
}
}
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern float Windows_Kinect_AudioBeam_get_BeamAngle(RootSystem.IntPtr pNative);
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern void Windows_Kinect_AudioBeam_put_BeamAngle(RootSystem.IntPtr pNative, float beamAngle);
public float BeamAngle
{
get
{
if (_pNative == RootSystem.IntPtr.Zero)
{
throw new RootSystem.ObjectDisposedException("AudioBeam");
}
return Windows_Kinect_AudioBeam_get_BeamAngle(_pNative);
}
set
{
if (_pNative == RootSystem.IntPtr.Zero)
{
throw new RootSystem.ObjectDisposedException("AudioBeam");
}
Windows_Kinect_AudioBeam_put_BeamAngle(_pNative, value);
Helper.ExceptionHelper.CheckLastError();
}
}
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern float Windows_Kinect_AudioBeam_get_BeamAngleConfidence(RootSystem.IntPtr pNative);
public float BeamAngleConfidence
{
get
{
if (_pNative == RootSystem.IntPtr.Zero)
{
throw new RootSystem.ObjectDisposedException("AudioBeam");
}
return Windows_Kinect_AudioBeam_get_BeamAngleConfidence(_pNative);
}
}
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern long Windows_Kinect_AudioBeam_get_RelativeTime(RootSystem.IntPtr pNative);
public RootSystem.TimeSpan RelativeTime
{
get
{
if (_pNative == RootSystem.IntPtr.Zero)
{
throw new RootSystem.ObjectDisposedException("AudioBeam");
}
return RootSystem.TimeSpan.FromMilliseconds(Windows_Kinect_AudioBeam_get_RelativeTime(_pNative));
}
}
// Events
private static RootSystem.Runtime.InteropServices.GCHandle _Windows_Data_PropertyChangedEventArgs_Delegate_Handle;
[RootSystem.Runtime.InteropServices.UnmanagedFunctionPointer(RootSystem.Runtime.InteropServices.CallingConvention.Cdecl)]
private delegate void _Windows_Data_PropertyChangedEventArgs_Delegate(RootSystem.IntPtr args, RootSystem.IntPtr pNative);
private static Helper.CollectionMap<RootSystem.IntPtr, List<RootSystem.EventHandler<Windows.Data.PropertyChangedEventArgs>>> Windows_Data_PropertyChangedEventArgs_Delegate_callbacks = new Helper.CollectionMap<RootSystem.IntPtr, List<RootSystem.EventHandler<Windows.Data.PropertyChangedEventArgs>>>();
[AOT.MonoPInvokeCallbackAttribute(typeof(_Windows_Data_PropertyChangedEventArgs_Delegate))]
private static void Windows_Data_PropertyChangedEventArgs_Delegate_Handler(RootSystem.IntPtr result, RootSystem.IntPtr pNative)
{
List<RootSystem.EventHandler<Windows.Data.PropertyChangedEventArgs>> callbackList = null;
Windows_Data_PropertyChangedEventArgs_Delegate_callbacks.TryGetValue(pNative, out callbackList);
lock(callbackList)
{
var objThis = Helper.NativeObjectCache.GetObject<AudioBeam>(pNative);
var args = new Windows.Data.PropertyChangedEventArgs(result);
foreach(var func in callbackList)
{
Helper.EventPump.Instance.Enqueue(() => { try { func(objThis, args); } catch { } });
}
}
}
[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)]
private static extern void Windows_Kinect_AudioBeam_add_PropertyChanged(RootSystem.IntPtr pNative, _Windows_Data_PropertyChangedEventArgs_Delegate eventCallback, bool unsubscribe);
public event RootSystem.EventHandler<Windows.Data.PropertyChangedEventArgs> PropertyChanged
{
add
{
Helper.EventPump.EnsureInitialized();
Windows_Data_PropertyChangedEventArgs_Delegate_callbacks.TryAddDefault(_pNative);
var callbackList = Windows_Data_PropertyChangedEventArgs_Delegate_callbacks[_pNative];
lock (callbackList)
{
callbackList.Add(value);
if(callbackList.Count == 1)
{
var del = new _Windows_Data_PropertyChangedEventArgs_Delegate(Windows_Data_PropertyChangedEventArgs_Delegate_Handler);
_Windows_Data_PropertyChangedEventArgs_Delegate_Handle = RootSystem.Runtime.InteropServices.GCHandle.Alloc(del);
Windows_Kinect_AudioBeam_add_PropertyChanged(_pNative, del, false);
}
}
}
remove
{
if (_pNative == RootSystem.IntPtr.Zero)
{
return;
}
Windows_Data_PropertyChangedEventArgs_Delegate_callbacks.TryAddDefault(_pNative);
var callbackList = Windows_Data_PropertyChangedEventArgs_Delegate_callbacks[_pNative];
lock (callbackList)
{
callbackList.Remove(value);
if(callbackList.Count == 0)
{
Windows_Kinect_AudioBeam_add_PropertyChanged(_pNative, Windows_Data_PropertyChangedEventArgs_Delegate_Handler, true);
_Windows_Data_PropertyChangedEventArgs_Delegate_Handle.Free();
}
}
}
}
// Public Methods
private void __EventCleanup()
{
{
Windows_Data_PropertyChangedEventArgs_Delegate_callbacks.TryAddDefault(_pNative);
var callbackList = Windows_Data_PropertyChangedEventArgs_Delegate_callbacks[_pNative];
lock (callbackList)
{
if (callbackList.Count > 0)
{
callbackList.Clear();
if (_pNative != RootSystem.IntPtr.Zero)
{
Windows_Kinect_AudioBeam_add_PropertyChanged(_pNative, Windows_Data_PropertyChangedEventArgs_Delegate_Handler, true);
}
_Windows_Data_PropertyChangedEventArgs_Delegate_Handle.Free();
}
}
}
}
}
}