soundvision/UnityProject/Assets/Editor/PdSpectrumBindEditor.cs
Chikashi Miyama 66907c8492 fix error
2019-10-31 10:48:04 +01:00

103 lines
No EOL
3.7 KiB
C#

using UnityEngine;
using UnityEditor;
namespace cylvester
{
[CustomEditor(typeof(PdSpectrumBind))]
class PdSpectrumBindEditor : UnityEditor.Editor
{
private readonly string[] channels_ =
{
"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16"
};
private IRectangularSelection rectangularSelection_;
private SerializedProperty selectionProperty_;
private SerializedProperty pdBackendProperty_;
private SerializedProperty energyChangedProperty_;
private SerializedProperty channelProperty_;
private Rect paintSpace_;
private ISpectrumGenerator spectrumGeneratorEditMode_;
public void OnEnable()
{
var behaviour = (PdSpectrumBind) target;
pdBackendProperty_ = serializedObject.FindProperty("pdBackend");
selectionProperty_ = serializedObject.FindProperty("selection");
energyChangedProperty_ = serializedObject.FindProperty("energyChanged");
channelProperty_ = serializedObject.FindProperty("channel");
rectangularSelection_ = new RectangularSelection(behaviour.TextureWidth, behaviour.TextureHeight);
spectrumGeneratorEditMode_ = new SpectrumGeneratorEditMode(behaviour.TextureWidth, behaviour.TextureHeight);
}
public override void OnInspectorGUI()
{
var behaviour = (PdSpectrumBind) target;
EditorGUILayout.PropertyField(pdBackendProperty_);
GUILayout.Label("PureData Inputs", EditorStyles.boldLabel);
channelProperty_.intValue = EditorGUILayout.Popup("Input Channel", channelProperty_.intValue, channels_);
GUILayout.Label("Callback", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(energyChangedProperty_);
GUILayout.Space(5);
GUILayout.Label("Spectrum Extractor", EditorStyles.boldLabel);
paintSpace_ = GUILayoutUtility.GetRect(behaviour.TextureWidth, behaviour.TextureWidth,
behaviour.TextureHeight, behaviour.TextureHeight);
UpdateSelection();
if (Event.current.type == EventType.Repaint)
{
// update selection
if (Application.isPlaying)
{
GUI.DrawTexture(paintSpace_, behaviour.Spectrum);
}
else
{
spectrumGeneratorEditMode_.Update(selectionProperty_.rectValue);
GUI.DrawTexture(paintSpace_, spectrumGeneratorEditMode_.Spectrum);
}
}
Repaint();
RenderExtractedEnergy(behaviour.Energy);
serializedObject.ApplyModifiedProperties();
}
private void UpdateSelection()
{
if (!Event.current.isMouse || Event.current.button != 0) return;
switch (Event.current.type)
{
case EventType.MouseDown:
{
rectangularSelection_.Start(Event.current.mousePosition);
break;
}
case EventType.MouseDrag:
{
selectionProperty_.rectValue =
rectangularSelection_.Update(Event.current.mousePosition, ref paintSpace_);
break;
}
}
}
private void RenderExtractedEnergy(int energy)
{
GUILayout.BeginHorizontal();
GUILayout.Label("Extracted Energy", EditorStyles.boldLabel);
GUILayout.Label(energy.ToString());
GUILayout.EndHorizontal();
}
}
}