ed3a63934a
in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal. |
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.. | ||
Scripts | ||
ShaderGraph | ||
VFX Graph | ||
Max Azure Kinect 1.unity | ||
Max Azure Kinect 1.unity.meta | ||
Scripts.meta | ||
ShaderGraph.meta | ||
VFX Graph.meta | ||
WaveformParticle.unity | ||
WaveformParticle.unity.meta |