soundvision/UnityProject/Assets/ThridParty/Windows/Kinect/FrameCapturedStatus.cs
2019-07-06 14:50:40 +02:00

16 lines
379 B
C#

using RootSystem = System;
using System.Linq;
using System.Collections.Generic;
namespace Windows.Kinect
{
//
// Windows.Kinect.FrameCapturedStatus
//
public enum FrameCapturedStatus : int
{
Unknown =0,
Queued =1,
Dropped =2,
}
}