24 lines
470 B
C#
24 lines
470 B
C#
using System;
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using UnityEngine;
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namespace VideoInput
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{
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public class KinectManagerBehaviour : MonoBehaviour
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{
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public IKinectSensor KinectSensor { get; private set; }
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private void Awake()
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{
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var componentFactory = new ComponentFactory();
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KinectSensor = componentFactory.CreateKinectSensor();
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}
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private void Update()
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{
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KinectSensor.Update();
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}
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}
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}
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