dmx-flok/anim.js

57 lines
1.2 KiB
JavaScript
Raw Normal View History

2012-09-02 12:36:08 +00:00
var ease = require('./easing.js').ease
var resolution = 30;
exports.Anim = function(universe) {
this.universe = universe;
this.fx_stack = [];
this.add = function(to, duration, options) {
var options = options || {};
options['easing'] = options['easing'] || 'linear';
this.fx_stack.push({'to': to, 'duration': duration, 'options': options});
return this;
}
this.delay = function(duration) {
return this.add({}, duration);
}
this.run = function(onFinish) {
var config = {}
, t = 0
, d = 0
, a
;
var fx_stack = this.fx_stack;
var ani_setup = function() {
a = fx_stack.shift();
t = 0;
d = a.duration;
config = {}
for(var k in a.to) {
config[k] = {
'start': universe.get(k),
'end': a.to[k]
}
}
}
var ani_step = function() {
new_vals = {};
for(var k in config) {
new_vals[k] = Math.round(config[k].start + ease['linear'](t, 0, 1, d) * (config[k].end - config[k].start))
}
t = t + resolution;
universe.update(new_vals);
if(t > d) {
if(fx_stack.length > 0) {
ani_setup()
} else {
clearInterval(iid);
if(onFinish) onFinish();
}
}
}
ani_setup();
var iid = setInterval(ani_step, resolution);
}
}