realityplayground-of/zoneb2/bin/data/shaders/render.frag

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2020-10-18 16:12:23 +00:00
#version 150
// Custom attributes.
in vec4 vColor;
out vec4 fragColor;
void main()
{
if (vColor.a == 0)
{
discard;
}
fragColor = vColor;
}