gradients
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d6edcc5e06
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d07ef8f779
5 changed files with 2 additions and 2 deletions
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zoneb/bin/data/gradient.jpg
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zoneb/bin/data/gradient.jpg
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zoneb/bin/data/gradient2.jpg
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zoneb/bin/data/gradient2.jpg
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zoneb/bin/data/gradient3.jpg
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zoneb/bin/data/gradient3.jpg
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@ -16,5 +16,5 @@ void main()
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// fragColor = vec4(1);//vec4(texture(u_world, texCoordVarying.st).rgb,1);
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// fragColor = vec4(1);//vec4(texture(u_world, texCoordVarying.st).rgb,1);
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// fragColor = vec4(texCoordVarying.st/100,1.0,1.0);//vec4(texture(u_world, texCoordVarying.st).rgb,1);
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// fragColor = vec4(texCoordVarying.st/100,1.0,1.0);//vec4(texture(u_world, texCoordVarying.st).rgb,1);
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// fragColor = vec4(texture(u_v4l2cam, texCoordVarying.st).rgb,1);
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// fragColor = vec4(texture(u_v4l2cam, texCoordVarying.st).rgb,1);
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fragColor = vec4(texture(imageTexture, vec2(vTemperature*1024, 0.5)).xyz,max(0, 1 - pow(vAge,4)));
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fragColor = vec4(texture(imageTexture, vec2(vTemperature*1600, 0.5)).xyz,max(0, 1 - pow(vAge,4)));
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}
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}
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@ -78,7 +78,7 @@ void ofApp::setup()
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fbos.insert({"ofcam", ofFbo()});
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fbos.insert({"ofcam", ofFbo()});
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fbos.at("ofcam").allocate(ofGetWidth(), ofGetHeight(), GL_RGBA32F_ARB);
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fbos.at("ofcam").allocate(ofGetWidth(), ofGetHeight(), GL_RGBA32F_ARB);
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gradient.load("gradient.png");
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gradient.load("gradient.jpg");
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// 1,000,000 particles
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// 1,000,000 particles
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unsigned w = 512;
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unsigned w = 512;
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