realityplayground-of/zoneb/bin/data/shaders/particles/update.vert
2020-10-20 14:02:10 +02:00

10 lines
139 B
GLSL
Executable file

in vec4 position;
in vec2 texcoord;
out vec2 texCoordVarying;
void main()
{
texCoordVarying = texcoord;
gl_Position = position;
}