add existing files
This commit is contained in:
commit
dec05df251
8 changed files with 444 additions and 0 deletions
5
.gitignore
vendored
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5
.gitignore
vendored
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
vendored
Normal file
10
.vscode/extensions.json
vendored
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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39
include/README
Normal file
39
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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12
include/credentials.h
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12
include/credentials.h
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/************************* WiFi Access Point *********************************/
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#define WLAN_SSID ""
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#define WLAN_PASS ""
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/************************* MQTT Setup *********************************/
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#define MQTT_SERVER ""
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#define MQTT_SERVERPORT 1883 // use 8883 for SSL
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//#define MQTT_USERNAME ""
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//#define MQTT_PASSWORD ""
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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26
platformio.ini
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26
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:d1_mini]
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platform = espressif8266
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board = d1_mini
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framework = arduino
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monitor_speed=115200
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upload_speed = 921600
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build_flags =
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'-D MQTT_BASETOPIC="wifips01"'
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lib_deps =
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adafruit/Adafruit MQTT Library@^2.5.8
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mathertel/OneButton@^2.0.3
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295
src/main.cpp
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295
src/main.cpp
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#include <Arduino.h>
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#include "ESP8266WiFi.h"
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#include "Adafruit_MQTT.h"
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#include "Adafruit_MQTT_Client.h"
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#include <OneButton.h>
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#include "credentials.h"
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#define PIN_BTN_1 D5 //white
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#define PIN_BTN_2 D6 //orange
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#define PIN_BTN_3 D7 //black
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//const int RSSI_MAX =-50;// define maximum strength of signal in dBm
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//const int RSSI_MIN =-100;// define minimum strength of signal in dBm
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const int displayEnc=1;// set to 1 to display Encryption or 0 not to display
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#define MAX_STATIONS 64
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#define BSSID_LEN 6
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uint8_t target_mac[BSSID_LEN];
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uint8_t stations_found=0;
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String scan_SSID[MAX_STATIONS];
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int32_t scan_RSSI[MAX_STATIONS];
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String scan_BSSID[MAX_STATIONS];
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//Buttons
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OneButton button1(PIN_BTN_1, true,true);
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void click1();
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void doubleclick1();
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void longPressStart1();
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OneButton button2(PIN_BTN_2, true,true);
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void click2();
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void doubleclick2();
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void longPressStart2();
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OneButton button3(PIN_BTN_3, true,true);
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void click3();
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void doubleclick3();
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void longPressStart3();
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//MQTT
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WiFiClient client;
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#ifdef MQTT_USERNAME
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Adafruit_MQTT_Client mqtt(&client, MQTT_SERVER, MQTT_SERVERPORT, MQTT_USERNAME, MQTT_PASSWORD);
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#else
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Adafruit_MQTT_Client mqtt(&client, MQTT_SERVER, MQTT_SERVERPORT);
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#endif
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Adafruit_MQTT_Publish statusPub = Adafruit_MQTT_Publish(&mqtt, MQTT_BASETOPIC"/status");
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Adafruit_MQTT_Publish batteryPub = Adafruit_MQTT_Publish(&mqtt, MQTT_BASETOPIC"/battery");
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Adafruit_MQTT_Publish scanPub = Adafruit_MQTT_Publish(&mqtt, MQTT_BASETOPIC"/scan");
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bool MQTT_connect();
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bool wifi_connect();
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void scan();
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void setup() {
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pinMode(LED_BUILTIN,OUTPUT);
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pinMode(PIN_BTN_1,OUTPUT);
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pinMode(PIN_BTN_2,OUTPUT);
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pinMode(PIN_BTN_3,OUTPUT);
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pinMode(A0,INPUT);
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Serial.begin(115200);
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button1.attachClick(click1);
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button1.attachDoubleClick(doubleclick1);
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button1.attachLongPressStart(longPressStart1);
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button2.attachClick(click2);
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button2.attachDoubleClick(doubleclick2);
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button2.attachLongPressStart(longPressStart2);
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button3.attachClick(click3);
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button3.attachDoubleClick(doubleclick3);
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button3.attachLongPressStart(longPressStart3);
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// Set WiFi to station mode and disconnect from an AP if it was previously connected
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WiFi.mode(WIFI_STA);
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WiFi.disconnect();
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delay(2000);
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Serial.println("Setup done");
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digitalWrite(LED_BUILTIN,LOW);
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analogRead(A0);
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Serial.print("Battery:"); Serial.println(analogRead(A0));
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}
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void loop() {
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button1.tick();
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button2.tick();
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button3.tick();
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scan();
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bool mqtt_send=false;
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bool wificonnectresult=wifi_connect();
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if (wificonnectresult) {
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mqtt_send=true;
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}
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while(mqtt_send) {
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bool mqttconnectresult=MQTT_connect();
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if (mqttconnectresult) {
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mqtt.processPackets(10);
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int bat=analogRead(A0);
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batteryPub.publish(bat);
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Serial.print("batteryPub:"); Serial.println(bat);
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for (uint8_t i=0;i<stations_found;i++) {
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Serial.print(scan_BSSID[i]); Serial.print(", ");
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Serial.print(scan_SSID[i]); Serial.print(", ");
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Serial.print(scan_RSSI[i]);
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Serial.println();
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String pubstring="";
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pubstring.concat(scan_BSSID[i]);
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pubstring.concat(";");
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pubstring.concat(scan_SSID[i]);
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pubstring.concat(";");
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pubstring.concat(scan_RSSI[i]);
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char pubarray[128];
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pubstring.toCharArray(pubarray, pubstring.length() + 1);
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scanPub.publish(pubarray);
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delay(50);
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}
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}
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mqtt_send=false;
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digitalWrite(LED_BUILTIN,HIGH);
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mqtt.disconnect();
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while(mqtt.connected()) {
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Serial.println("Waiting for mqtt to disconnect");
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delay(100);
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}
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Serial.println("Going to deep sleep");
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Serial.flush();
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delay(10);
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ESP.deepSleep(60e6); //0=infinite, 30e6 =30 seconds
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}
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while(true) {
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delay(2000);
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Serial.println("Finished");
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}
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}
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bool wifi_connect(){
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Serial.print("Connecting to ");
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Serial.println(WLAN_SSID);
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#define TIMEOUT_WIFI_CONNECT 30000
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unsigned long wifi_connect_start_time=millis();
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WiFi.begin(WLAN_SSID, WLAN_PASS);
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while (WiFi.status() != WL_CONNECTED) {
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digitalWrite(LED_BUILTIN,!digitalRead(LED_BUILTIN));
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delay(500);
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Serial.print(".");
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if (millis()-wifi_connect_start_time > TIMEOUT_WIFI_CONNECT) { //timeout
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return false;
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}
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}
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Serial.println();
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Serial.println("WiFi connected");
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Serial.println("IP address: "); Serial.println(WiFi.localIP());
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digitalWrite(LED_BUILTIN,HIGH);
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return true;
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}
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bool MQTT_connect() {
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int8_t ret;
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// Stop if already connected.
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if (mqtt.connected()) {
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return true;
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}
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Serial.print("Connecting to MQTT... ");
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uint8_t retries = 3;
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while ((ret = mqtt.connect()) != 0) { // connect will return 0 for connected
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Serial.println(mqtt.connectErrorString(ret));
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Serial.println("Retrying MQTT connection in 5 seconds...");
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mqtt.disconnect();
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delay(5000); // wait 5 seconds
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retries--;
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if (retries == 0) {
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return false;
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}
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}
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Serial.println("MQTT Connected!");
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statusPub.publish("online");
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return true;
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}
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void scan() {
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Serial.println("Wifi scan started");
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// WiFi.scanNetworks will return the number of networks found
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Serial.println("Wifi scan ended");
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stations_found=WiFi.scanNetworks();
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if (stations_found == 0) {
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Serial.println("no networks found");
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} else {
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Serial.print(stations_found);
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Serial.println(" networks found");
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for (int i = 0; i < stations_found; ++i) {
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scan_SSID[i]=WiFi.SSID(i);
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scan_RSSI[i]=WiFi.RSSI(i);
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uint8_t* bssid = WiFi.BSSID(i);
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memcpy(target_mac, bssid, BSSID_LEN);
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String stringmac="";
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for (int i = 0; i < BSSID_LEN; i++) {
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stringmac.concat(String(target_mac[i], HEX));
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if (i < BSSID_LEN - 1) {
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stringmac.concat(":");
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}
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}
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scan_BSSID[i]=stringmac;
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/*if(WiFi.encryptionType(i) == ENC_TYPE_NONE)*/
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delay(10);
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}
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}
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Serial.println("");
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// Wait a bit before scanning again
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WiFi.scanDelete();
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}
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void click1() {
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Serial.println("Button 1 click.");
|
||||
}
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void doubleclick1() {
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Serial.println("Button 1 doubleclick.");
|
||||
}
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void longPressStart1() {
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Serial.println("Button 1 longPress start");
|
||||
}
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||||
void click2() {
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Serial.println("Button 2 click.");
|
||||
}
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void doubleclick2() {
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Serial.println("Button 2 doubleclick.");
|
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}
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void longPressStart2() {
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Serial.println("Button 2 longPress start");
|
||||
}
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void click3() {
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Serial.println("Button 3 click.");
|
||||
}
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void doubleclick3() {
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Serial.println("Button 3 doubleclick.");
|
||||
}
|
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void longPressStart3() {
|
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Serial.println("Button 3 longPress start");
|
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}
|
11
test/README
Normal file
11
test/README
Normal file
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@ -0,0 +1,11 @@
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|||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
Loading…
Reference in a new issue