haustorial/prosthesis_controller/behaviour.h

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#ifndef BEHAVIOUR_H_
#define BEHAVIOUR_H_
#include "SimplexNoise.h" //Library from https://github.com/jshaw/SimplexNoise
#include "definitions.h"
#include "servo.h"
extern dxl_servo servos[SERVO_COUNT];
#define SERVO_COUNT_MAIN 3
#define SERVO_COUNT_PERIPHERAL 3
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#define WEIGHT_COUNT 8 //enter number of weights here for array size
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#define WEIGHT_UPDATE_INTERVAL 100
#define SERVOWEIGHT_UPDATE_INTERVAL SERVO_UPDATE_INTERVAL
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#define MOOD_UPDATE_INTERVAL 1000.0/50
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#define W_PITCH 0
#define W_ROLL 1
#define W_NOISE 2
#define W_NOISESLOW 3
#define W_SIN 4
#define W_COS 5
#define W_LOOKDIRECTION 6
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#define W_OFFSET 7
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struct Mood{
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float arousal; //-1.0 to 1.0
float valence; //-1.0 to 1.0
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};
extern Mood mood;
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const float behaviour_confortable_lift=0.1; // Meters per seond. heightchange below does not affect mood
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void initBehaviour();
void updateMood(unsigned long millis,float gyroX,float gyroY,float gyroZ,float maxAccX,float maxAccY,float maxAccZ,bool bellyup, bool body_present, bool contact_main, bool contact_peripheralL, bool contact_peripheralR,float height,float temp_ambient,float temp_object,float pumpspeed, float servoerror);
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void updateMatrixWeights(unsigned long millis,bool bellyup, bool body_present, bool contact_main, bool contact_peripheralL, bool contact_peripheralR, float pitch, float roll);
void updateServosByWeights(unsigned long millis,float pitch,float roll);
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float interpolateTo(float value,float aimvalue,float timestep,float speed);
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float mapfloat(float x, float in_min, float in_max, float out_min, float out_max);
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void printMood();
void printModes();
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#endif