#ifndef BEHAVIOUR_H_ #define BEHAVIOUR_H_ #include "SimplexNoise.h" //Library from https://github.com/jshaw/SimplexNoise #include "definitions.h" #include "servo.h" extern dxl_servo servos[SERVO_COUNT]; #define SERVO_COUNT_MAIN 3 #define SERVO_COUNT_PERIPHERAL 3 #define WEIGHT_COUNT 7 //enter number of weights here for array size #define WEIGHT_UPDATE_INTERVAL 100 #define SERVOWEIGHT_UPDATE_INTERVAL SERVO_UPDATE_INTERVAL #define W_PITCH 0 #define W_ROLL 1 #define W_NOISE 2 #define W_NOISESLOW 3 #define W_SIN 4 #define W_COS 5 #define W_LOOKDIRECTION 6 struct Mood{ float shakiness; float wakefulness; float loneliness; }; extern Mood mood; void updateMatrixWeights(unsigned long millis,bool body_present, bool contact_main, bool contact_peripheralL, bool contact_peripheralR, float pitch, float roll); void updateServosByWeights(unsigned long millis); float mapfloat(float x, float in_min, float in_max, float out_min, float out_max); #endif