import sys,os import curses def draw_menu(stdscr): k = 0 cursor_x = 0 cursor_y = 0 # Clear and refresh the screen for a blank canvas stdscr.clear() stdscr.refresh() # Start colors in curses curses.start_color() curses.init_pair(1, curses.COLOR_CYAN, curses.COLOR_BLACK) curses.init_pair(2, curses.COLOR_RED, curses.COLOR_BLACK) curses.init_pair(3, curses.COLOR_BLACK, curses.COLOR_WHITE) # Loop where k is the last character pressed while (k != ord('q')): # Initialization stdscr.clear() height, width = stdscr.getmaxyx() if k == curses.KEY_DOWN: cursor_y = cursor_y + 1 elif k == curses.KEY_UP: cursor_y = cursor_y - 1 elif k == curses.KEY_RIGHT: cursor_x = cursor_x + 1 elif k == curses.KEY_LEFT: cursor_x = cursor_x - 1 cursor_x = max(0, cursor_x) cursor_x = min(width-1, cursor_x) cursor_y = max(0, cursor_y) cursor_y = min(height-1, cursor_y) # Declaration of strings title = "Curses example"[:width-1] subtitle = "Written by Clay McLeod"[:width-1] keystr = "Last key pressed: {}".format(k)[:width-1] statusbarstr = "Press 'q' to exit | STATUS BAR | Pos: {}, {}".format(cursor_x, cursor_y) if k == 0: keystr = "No key press detected..."[:width-1] # Centering calculations start_x_title = int((width // 2) - (len(title) // 2) - len(title) % 2) start_x_subtitle = int((width // 2) - (len(subtitle) // 2) - len(subtitle) % 2) start_x_keystr = int((width // 2) - (len(keystr) // 2) - len(keystr) % 2) start_y = int((height // 2) - 2) # Rendering some text whstr = "Width: {}, Height: {}".format(width, height) stdscr.addstr(0, 0, whstr, curses.color_pair(1)) # Render status bar stdscr.attron(curses.color_pair(3)) stdscr.addstr(height-1, 0, statusbarstr) stdscr.addstr(height-1, len(statusbarstr), " " * (width - len(statusbarstr) - 1)) stdscr.attroff(curses.color_pair(3)) # Turning on attributes for title stdscr.attron(curses.color_pair(2)) stdscr.attron(curses.A_BOLD) # Rendering title stdscr.addstr(start_y, start_x_title, title) # Turning off attributes for title stdscr.attroff(curses.color_pair(2)) stdscr.attroff(curses.A_BOLD) # Print rest of text stdscr.addstr(start_y + 1, start_x_subtitle, subtitle) stdscr.addstr(start_y + 3, (width // 2) - 2, '-' * 4) stdscr.addstr(start_y + 5, start_x_keystr, keystr) stdscr.move(cursor_y, cursor_x) # Refresh the screen stdscr.refresh() # Wait for next input k = stdscr.getch() def main(): curses.wrapper(draw_menu) if __name__ == "__main__": main()