26 lines
664 B
C#
26 lines
664 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ActivateAllDisplays : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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Debug.Log("displays connected: " + Display.displays.Length);
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// Display.displays[0] is the primary, default display and is always ON, so start at index 1.
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// Check if additional displays are available and activate each.
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for (int i = 1; i < Display.displays.Length; i++)
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{
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Display.displays[i].Activate();
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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