33 lines
903 B
C#
33 lines
903 B
C#
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//======= Copyright (c) Valve Corporation, All rights reserved. ===============
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//
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// Purpose: Allows Enums to be shown in the inspector as flags
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//
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//=============================================================================
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace Valve.VR.InteractionSystem
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{
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//-------------------------------------------------------------------------
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public class EnumFlags : PropertyAttribute
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{
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public EnumFlags() { }
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}
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#if UNITY_EDITOR
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//-------------------------------------------------------------------------
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[CustomPropertyDrawer( typeof( EnumFlags ) )]
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public class EnumFlagsPropertyDrawer : PropertyDrawer
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{
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public override void OnGUI( Rect position, SerializedProperty property, GUIContent label )
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{
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property.intValue = EditorGUI.MaskField( position, label, property.intValue, property.enumNames );
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}
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}
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#endif
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}
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