holopy3/Assets/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs
2020-12-10 15:25:12 +01:00

32 lines
903 B
C#

//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Allows Enums to be shown in the inspector as flags
//
//=============================================================================
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Valve.VR.InteractionSystem
{
//-------------------------------------------------------------------------
public class EnumFlags : PropertyAttribute
{
public EnumFlags() { }
}
#if UNITY_EDITOR
//-------------------------------------------------------------------------
[CustomPropertyDrawer( typeof( EnumFlags ) )]
public class EnumFlagsPropertyDrawer : PropertyDrawer
{
public override void OnGUI( Rect position, SerializedProperty property, GUIContent label )
{
property.intValue = EditorGUI.MaskField( position, label, property.intValue, property.enumNames );
}
}
#endif
}