53 lines
1.6 KiB
C#
53 lines
1.6 KiB
C#
|
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
|
|||
|
|
|||
|
using UnityEngine;
|
|||
|
using System.Collections;
|
|||
|
using UnityEngine.UI;
|
|||
|
|
|||
|
namespace Valve.VR.InteractionSystem.Sample
|
|||
|
{
|
|||
|
public class TargetMeasurement : MonoBehaviour
|
|||
|
{
|
|||
|
public GameObject visualWrapper;
|
|||
|
public Transform measurementTape;
|
|||
|
|
|||
|
public Transform endPoint;
|
|||
|
public Text measurementTextM;
|
|||
|
public Text measurementTextFT;
|
|||
|
|
|||
|
public float maxDistanceToDraw = 6f;
|
|||
|
|
|||
|
public bool drawTape = false;
|
|||
|
|
|||
|
private float lastDistance;
|
|||
|
private void Update()
|
|||
|
{
|
|||
|
if (Camera.main != null)
|
|||
|
{
|
|||
|
Vector3 fromPoint = Camera.main.transform.position;
|
|||
|
fromPoint.y = endPoint.position.y;
|
|||
|
|
|||
|
float distance = Vector3.Distance(fromPoint, endPoint.position);
|
|||
|
|
|||
|
Vector3 center = Vector3.Lerp(fromPoint, endPoint.position, 0.5f);
|
|||
|
|
|||
|
this.transform.position = center;
|
|||
|
this.transform.forward = endPoint.position - fromPoint;
|
|||
|
measurementTape.localScale = new Vector3(0.05f, distance, 0.05f);
|
|||
|
|
|||
|
if (Mathf.Abs(distance - lastDistance) > 0.01f)
|
|||
|
{
|
|||
|
measurementTextM.text = distance.ToString("00.0m");
|
|||
|
measurementTextFT.text = (distance * 3.28084).ToString("00.0ft");
|
|||
|
|
|||
|
lastDistance = distance;
|
|||
|
}
|
|||
|
|
|||
|
if (drawTape)
|
|||
|
visualWrapper.SetActive(distance < maxDistanceToDraw);
|
|||
|
else
|
|||
|
visualWrapper.SetActive(false);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|