holopy3/Assets/Plugins/RootMotion/FinalIK/_DEMOS/FBBIK/Inertia.unity

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text: 'Inertia is an effect of pseudo-physics, it makes the effectors follow their
bones around in spring-like motion. This produces a cool cartoonish animation
effect.
Inertia.cs is a FBBIK effector position offset modifier (like Amplifier, Recoil
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override positionOffset so you can use Inertia, and still be free to pin the hands
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