28 lines
513 B
C#
28 lines
513 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PreventFlyingOut : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.CompareTag("ShatterableGlass"))
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{
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print("!");
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//transform.Rotate(Vector3.up);
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}
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}
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}
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