47 lines
1 KiB
C#
47 lines
1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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namespace DepthFirstScheduler
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{
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/// <summary>
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/// http://blogs.msdn.com/b/toub/archive/2006/04/12/blocking-queues.aspx
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///
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/// 終了を通知するにはnullを投入する手が使える
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/// </summary>
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/// <typeparam name="T"></typeparam>
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public class MonitorQueue<T>
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{
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private Int32 _count = 0;
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public Int32 Count
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{
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get
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{
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return _count;
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}
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}
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private Queue<T> _queue = new Queue<T>();
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public T Dequeue()
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{
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lock (_queue)
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{
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while (_count <= 0) Monitor.Wait(_queue);
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_count--;
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return _queue.Dequeue();
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}
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}
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public void Enqueue(T data)
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{
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lock (_queue)
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{
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_queue.Enqueue(data);
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_count++;
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Monitor.Pulse(_queue);
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}
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}
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}
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}
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