holopy3/Assets/Scripts/PreventFlyingOut.cs
2020-12-10 15:25:12 +01:00

27 lines
513 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PreventFlyingOut : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.CompareTag("ShatterableGlass"))
{
print("!");
//transform.Rotate(Vector3.up);
}
}
}