30 lines
579 B
C#
30 lines
579 B
C#
using UnityEngine;
|
|
using System.Collections;
|
|
using RootMotion.FinalIK;
|
|
|
|
namespace RootMotion.Demos {
|
|
|
|
/// <summary>
|
|
/// Just for testing out the Recoil script.
|
|
/// </summary>
|
|
[RequireComponent(typeof(Recoil))]
|
|
public class RecoilTest : MonoBehaviour {
|
|
|
|
public float magnitude = 1f;
|
|
|
|
private Recoil recoil;
|
|
|
|
void Start() {
|
|
recoil = GetComponent<Recoil>();
|
|
}
|
|
|
|
void Update() {
|
|
if (Input.GetKeyDown(KeyCode.R) || Input.GetMouseButtonDown(0)) recoil.Fire(magnitude);
|
|
}
|
|
|
|
void OnGUI() {
|
|
GUILayout.Label("Press R or LMB for procedural recoil.");
|
|
}
|
|
|
|
}
|
|
}
|