20 lines
464 B
C#
20 lines
464 B
C#
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using UnityEngine;
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using UnityEngine.Experimental.VFX;
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namespace cylvester
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{
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public class SpectrogramVFXBind : MonoBehaviour
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{
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[SerializeField] private Spectrogram spectrogram;
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[SerializeField] private VisualEffect visualEffect;
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public void Update()
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{
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visualEffect.SetTexture("Spectrogram", spectrogram.Texture);
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visualEffect.SetInt("Spectrogram_Index", spectrogram.Index);
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}
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}
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}
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