implement #129
This commit is contained in:
parent
e2c873d099
commit
0ee93bd257
9 changed files with 560 additions and 34 deletions
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@ -76,6 +76,7 @@
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<Compile Include="Assets\Editor\UnitTest\UnitTest_SpectrumGeneratorEditMode.cs" />
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<Compile Include="Assets\Editor\UnitTest\UnitTest_SpectrumGeneratorPlayMode.cs" />
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<Compile Include="Assets\ThridParty\Editor\KinectCopyPluginDataHelper.cs" />
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<Compile Include="Assets\ThridParty\Keijiro\Editor\DeviceSettingsEditor.cs" />
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<Reference Include="UnityEditor.TestRunner">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
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</Reference>
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@ -352,6 +353,9 @@
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<Reference Include="Castle.Core">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/Castle.Core.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.Azure.Kinect.Sensor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/Microsoft.Azure.Kinect.Sensor.dll</HintPath>
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</Reference>
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<Reference Include="NSubstitute">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/NSubstitute.dll</HintPath>
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</Reference>
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@ -376,6 +380,18 @@
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<Reference Include="ICSharpCode.NRefactory">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.render-pipelines.high-definition@6.9.1-preview/Editor/Core/ShaderGenerator/ICSharpCode.NRefactory.dll</HintPath>
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</Reference>
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<Reference Include="System.Buffers">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/org.nuget.system.buffers@4.4.0/System.Buffers.dll</HintPath>
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</Reference>
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<Reference Include="System.Memory">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/org.nuget.system.memory@4.5.3/System.Memory.dll</HintPath>
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</Reference>
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<Reference Include="System.Numerics.Vectors">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/org.nuget.system.numerics.vectors@4.4.0/System.Numerics.Vectors.dll</HintPath>
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</Reference>
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<Reference Include="System.Runtime.CompilerServices.Unsafe">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/org.nuget.system.runtime.compilerservices.unsafe@4.5.2/System.Runtime.CompilerServices.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="nunit.framework">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
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</Reference>
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@ -139,6 +139,13 @@
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<Compile Include="Assets\Scripts\Visualizer\TexturePanelBehaviour.cs" />
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<Compile Include="Assets\Scripts\Visualizer\WaterfallVisualizer.cs" />
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<Compile Include="Assets\Scripts\Visualizer\WaveformVisualizerBehaviour.cs" />
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<Compile Include="Assets\ThridParty\Keijiro\DeviceSettings.cs" />
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<Compile Include="Assets\ThridParty\Keijiro\Internal\DeviceSettingController.cs" />
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<Compile Include="Assets\ThridParty\Keijiro\Internal\GraphicsExtensions.cs" />
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<Compile Include="Assets\ThridParty\Keijiro\Internal\K4aExtensions.cs" />
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<Compile Include="Assets\ThridParty\Keijiro\Internal\ThreadedDriver.cs" />
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<Compile Include="Assets\ThridParty\Keijiro\Internal\XYTable.cs" />
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<Compile Include="Assets\ThridParty\Keijiro\PointCloudBaker.cs" />
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<Compile Include="Assets\ThridParty\KinectScript\CameraIntrinsics.cs" />
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<Compile Include="Assets\ThridParty\KinectScript\CollectionMap.cs" />
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<Compile Include="Assets\ThridParty\KinectScript\EventPump.cs" />
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@ -237,6 +244,7 @@
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<Compile Include="Assets\Tiling.cs" />
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<None Include="Assets\Resources\Shader\Difference.compute" />
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<None Include="Assets\ThridParty\Assets\Construction_Site_Column\README_Import_to_2018-HDRP.txt" />
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<None Include="Assets\ThridParty\Keijiro\Internal\Unproject.shader" />
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<None Include="Assets\ThridParty\Assets\JapaneseHouse\ReadMe.txt" />
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<None Include="Assets\Resources\buildNumber.txt" />
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<None Include="Assets\Third-Party-Notices.txt" />
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@ -499,6 +507,9 @@
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<Reference Include="Castle.Core">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/Castle.Core.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.Azure.Kinect.Sensor">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/Microsoft.Azure.Kinect.Sensor.dll</HintPath>
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</Reference>
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<Reference Include="NSubstitute">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Assets/Plugins/NSubstitute.dll</HintPath>
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</Reference>
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@ -514,6 +525,18 @@
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<Reference Include="Unity.Analytics.Tracker">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/com.unity.analytics@3.3.2/Unity.Analytics.Tracker.dll</HintPath>
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</Reference>
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<Reference Include="System.Buffers">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/org.nuget.system.buffers@4.4.0/System.Buffers.dll</HintPath>
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</Reference>
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<Reference Include="System.Memory">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/org.nuget.system.memory@4.5.3/System.Memory.dll</HintPath>
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</Reference>
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<Reference Include="System.Numerics.Vectors">
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</Reference>
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<Reference Include="System.Runtime.CompilerServices.Unsafe">
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<HintPath>C:/Users/chikashi/Development/Soundvision/UnityProject/Library/PackageCache/org.nuget.system.runtime.compilerservices.unsafe@4.5.2/System.Runtime.CompilerServices.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="mscorlib">
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<HintPath>C:/Program Files/Unity_2019.2.8f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
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8
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8
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Loading…
Reference in a new issue