Update README.md
This commit is contained in:
parent
b66b1ed552
commit
484af6d723
1 changed files with 12 additions and 21 deletions
25
README.md
25
README.md
|
@ -1,21 +1,20 @@
|
|||
# The development environment
|
||||
All developers have to use the following version of software
|
||||
- Unity 2019.2.8f1 (LTS)
|
||||
https://unity3d.com/de/get-unity/download/archive
|
||||
- Microsoft Visual Studio Commmunity 2017. version 15.9.13
|
||||
https://docs.microsoft.com/en-gb/visualstudio/releasenotes/vs2017-relnotes-history
|
||||
- Pure Data 0.49.1 **64 bit** (Install via installer)
|
||||
https://puredata.info/downloads/pure-data/releases/0.49-1
|
||||
- Kinect Azure Sensor SDK 1.3.0
|
||||
https://docs.microsoft.com/en-us/azure/kinect-dk/sensor-sdk-download
|
||||
- Kinect Azure Body Tracking SDK 0.9.5
|
||||
https://www.microsoft.com/en-us/download/details.aspx?id=100636
|
||||
|
||||
# Recommended IDE
|
||||
- rider by jetbrains if available
|
||||
- Visual Studio 2017 + ReSharper
|
||||
|
||||
# Build Pool
|
||||
Access my [NAS](http://quickconnect.to)
|
||||
QuickConnectID: gyudon
|
||||
Name: cylvester
|
||||
Pass: dortmund
|
||||
|
||||
# How to properly clone the repo
|
||||
After you clone the repo. please execute
|
||||
|
||||
|
@ -23,24 +22,16 @@ After you clone the repo. please execute
|
|||
|
||||
This will recursive clone all submodules from the github.
|
||||
|
||||
## PdBackend
|
||||
|
||||
The unity project contains a pd binary under StreamingAssets folder
|
||||
PdBackend.cs monobehaviour automatically launches the Pd process when the game is started.
|
||||
To use this Features PdBackend should exist in the scene.
|
||||
## Running Pd and Unity Editor / Build
|
||||
The unity project contains an Pd analyzer patch under Soundvision/UnityProject/Assets/StreamingAssets/pd/patch/analyzer.pd
|
||||
always start the analyzer patch before running anything in the editor or as a build.
|
||||
|
||||
## shmem
|
||||
The Unity project access the Arrays in Pd patch via shmem (Shmem) object
|
||||
|
||||
## Nuget package
|
||||
|
||||
Some advanced feature such as Kinect Azure requires extra nuget package, using Unity NuGet.
|
||||
|
||||
https://github.com/xoofx/UnityNuGet
|
||||
|
||||
## Running Pd and Unity Editor / Build
|
||||
|
||||
open Soundvision/UnityProject/Assets/StreamingAssets/pd/patch/analyzer.pd ___ it will be activated by the build or the editor if a scene is run.
|
||||
|
||||
|
||||
To add a registry, edit SoundVision/UnityProject/Packages/manifest.json
|
||||
|
|
Loading…
Reference in a new issue