update initial value for bin
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parent
d9855e069e
commit
56dc655701
3 changed files with 3 additions and 4 deletions
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@ -178,7 +178,6 @@
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<Compile Include="Assets\ThridParty\Windows\Kinect\TrackingConfidence.cs" />
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<Compile Include="Assets\ThridParty\Windows\Kinect\TrackingConfidence.cs" />
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<Compile Include="Assets\ThridParty\Windows\Kinect\TrackingState.cs" />
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<Compile Include="Assets\ThridParty\Windows\Kinect\TrackingState.cs" />
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<Compile Include="Assets\ThridParty\Windows\Kinect\Vector4.cs" />
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<Compile Include="Assets\ThridParty\Windows\Kinect\Vector4.cs" />
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<None Include="Assets\Shader\FFT.shader" />
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<None Include="Assets\Shader\Vertex Modifier.shader" />
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<None Include="Assets\Shader\Vertex Modifier.shader" />
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<None Include="Assets\Resources\buildNumber.txt" />
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<None Include="Assets\Resources\buildNumber.txt" />
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<Reference Include="Unity.RenderPipelines.Core.Editor">
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<Reference Include="Unity.RenderPipelines.Core.Editor">
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@ -454,7 +454,7 @@ Transform:
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m_GameObject: {fileID: 2007453103}
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m_GameObject: {fileID: 2007453103}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 500, y: 100, z: 1}
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m_LocalScale: {x: 512, y: 50, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_RootOrder: 2
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@ -49,8 +49,8 @@ namespace cylvester
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vertices[index] = new Vector3(currentPos, 0, 0);
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vertices[index] = new Vector3(currentPos, 0, 0);
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vertices[index+1] = new Vector3(currentPos + width , 0, 0);
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vertices[index+1] = new Vector3(currentPos + width , 0, 0);
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vertices[index+numVerticesPerLine] = new Vector3(currentPos, 1, 0);
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vertices[index+numVerticesPerLine] = new Vector3(currentPos, 0, 0);
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vertices[index+1+numVerticesPerLine] = new Vector3(currentPos + width, 1, 0);
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vertices[index+1+numVerticesPerLine] = new Vector3(currentPos + width, 0, 0);
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currentPos += step;
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currentPos += step;
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}
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}
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