add qlist transition system
This commit is contained in:
parent
cdc0a7139d
commit
705d72fe28
23 changed files with 3062 additions and 1580 deletions
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@ -1,9 +1,9 @@
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@ -38,13 +38,26 @@
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@ -67,11 +80,27 @@
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<e p="script" t="Include">
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<e p="BokehBind.cs" t="Include" />
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</e>
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</e>
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<e p="Qlist" t="Include">
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<e p="Scripts" t="Include">
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<e p="QlistMarker.cs" t="Include" />
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@ -36,87 +53,89 @@
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<ItemGroup>
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|
@ -748,7 +732,6 @@
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
|
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|
|
|
@ -2,6 +2,9 @@
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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|
@ -22,7 +25,7 @@
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|||
<DebugType>full</DebugType>
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- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnableSpecularOcclusion: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _HdrpVersion: 2
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 1
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0.083
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _ReceivesSSR: 1
|
||||
- _RefractionModel: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Smoothness: 0.56
|
||||
- _SmoothnessRemapMax: 1
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 2
|
||||
- _StencilRefDepth: 0
|
||||
- _StencilRefDistortionVec: 64
|
||||
- _StencilRefGBuffer: 2
|
||||
- _StencilRefMV: 128
|
||||
- _StencilWriteMask: 3
|
||||
- _StencilWriteMaskDepth: 48
|
||||
- _StencilWriteMaskDistortionVec: 64
|
||||
- _StencilWriteMaskGBuffer: 51
|
||||
- _StencilWriteMaskMV: 176
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _ThicknessMultiplier: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ed382e79ee5eff14d949d679a588c432
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
UnityProject/Assets/Scenes/Examples/Qlist/scripts.meta
Normal file
8
UnityProject/Assets/Scenes/Examples/Qlist/scripts.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 701a34896260ee54a91a35917767c7c1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,14 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Timeline;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
[CustomStyle("Annotation")]
|
||||
public class QlistMarker : Marker, INotification
|
||||
{
|
||||
[TextArea] public string stateName;
|
||||
|
||||
public PropertyName id => stateName;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 699a85771c17e864fafab4a53a5fc5bd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,48 @@
|
|||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Timeline;
|
||||
using UnityEngine.Playables;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
public class TimelineController : MonoBehaviour, INotificationReceiver
|
||||
{
|
||||
[SerializeField] private PlayableDirector playableDirector;
|
||||
[SerializeField] private StateManager stateManager;
|
||||
|
||||
private IList<QlistMarker> qlistMarkers_;
|
||||
|
||||
public void Start()
|
||||
{
|
||||
var timeline = (TimelineAsset)playableDirector.playableAsset;
|
||||
var markerTrack = timeline.markerTrack;
|
||||
var markers = markerTrack.GetMarkers();
|
||||
qlistMarkers_ = new Boo.Lang.List<QlistMarker>();
|
||||
foreach (var marker in markers)
|
||||
qlistMarkers_.Add((QlistMarker)marker);
|
||||
}
|
||||
|
||||
public void OnStateChanged(IStateReader stateManager)
|
||||
{
|
||||
var stateName = stateManager.CurrentState.Title;
|
||||
foreach (var qlistMarker in qlistMarkers_)
|
||||
{
|
||||
if (qlistMarker.id != stateName) continue;
|
||||
playableDirector.Stop();
|
||||
playableDirector.time = qlistMarker.time;
|
||||
playableDirector.Play();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnNotify(Playable origin, INotification notification, object context)
|
||||
{
|
||||
if (!stateManager.NextState.HasValue)
|
||||
return;
|
||||
|
||||
var nextState = stateManager.NextState.Value;
|
||||
if(notification.id == nextState.Title)
|
||||
playableDirector.Pause(); // reaches the next state (marker) in timeline
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 117e3226047d79a4d86bee38ca1ca894
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,6 +1,6 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 16
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{5B580621-09B4-68CB-B5F4-5B9DD210A60F}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{3CC9D2C0-C461-07D9-EDF3-4FFB4DE5C299}"
|
||||
|
|
|
@ -5,4 +5,5 @@
|
|||
<Assembly Path="C:\Users\chikashi\Development\Soundvision\UnityProject\Assets\Plugins\NSubstitute.dll" />
|
||||
</AssemblyExplorer></s:String>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kinect/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=qlist/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Shmem/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
Loading…
Reference in a new issue