update Pd Backend Demo

This commit is contained in:
Chikashi Miyama 2019-10-04 15:36:17 +02:00
parent 377dd40a98
commit 960689def7

View file

@ -151,12 +151,12 @@ MonoBehaviour:
energyChanged: energyChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: m_Calls:
- m_Target: {fileID: 0} - m_Target: {fileID: 428795649}
m_MethodName: m_MethodName: set_Size
m_Mode: 1 m_Mode: 0
m_Arguments: m_Arguments:
m_ObjectArgument: {fileID: 0} m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0 m_IntArgument: 0
m_FloatArgument: 0 m_FloatArgument: 0
m_StringArgument: m_StringArgument:
@ -164,7 +164,7 @@ MonoBehaviour:
m_CallState: 2 m_CallState: 2
m_TypeName: cylvester.UnityFloatEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, m_TypeName: cylvester.UnityFloatEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null PublicKeyToken=null
channel: 1 channel: 0
--- !u!4 &127705019 --- !u!4 &127705019
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0