Pd backend levelmeters
This commit is contained in:
parent
b13ed2cb97
commit
a04dbcc5d5
23 changed files with 852 additions and 726 deletions
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@ -9,12 +9,14 @@
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<e p="Assets" t="Include">
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<e p="Assets" t="Include">
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<e p="Editor" t="Include">
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<e p="Editor" t="Include">
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<e p="AppBuilder.cs" t="Include" />
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<e p="AppBuilder.cs" t="Include" />
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<e p="LevelMeter.cs" t="Include" />
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<e p="PdBackendEditor.cs" t="Include" />
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<e p="PdBackendEditor.cs" t="Include" />
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<e p="PreviewExampleInspector.cs" t="Include" />
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<e p="PdSpectrumBindEditor.cs" t="Include" />
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</e>
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<e p="RectangularSelection.cs" t="Include" />
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<e p="PdBackend" t="Include">
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<e p="SpectrumGenerator.cs" t="Include" />
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<e p="PdBackend.cs" t="Include" />
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<e p="UnitTest" t="Include">
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<e p="PreviewExample.cs" t="Include" />
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<e p="UnitTest_ParameterResponder.cs" t="Include" />
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</e>
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</e>
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</e>
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<e p="Resources" t="Include">
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<e p="Resources" t="Include">
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<e p="buildNumber.txt" t="Include" />
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<e p="buildNumber.txt" t="Include" />
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@ -30,8 +32,15 @@
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</e>
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</e>
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</e>
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</e>
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<e p="Scripts" t="Include">
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<e p="Scripts" t="Include">
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<e p="DataModel" t="Include">
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<e p="Parameter.cs" t="Include" />
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</e>
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<e p="PdConnection" t="Include">
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<e p="PdConnection" t="Include">
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<e p="PdArray.cs" t="Include" />
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<e p="PdArray.cs" t="Include" />
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<e p="PdBackend.cs" t="Include" />
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<e p="PdProcess.cs" t="Include" />
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<e p="PdSpectrumBind.cs" t="Include" />
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<e p="UdpSender.cs" t="Include" />
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</e>
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</e>
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<e p="Versioning" t="Include">
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<e p="Versioning" t="Include">
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<e p="VersionToggleBehaviour.cs" t="Include" />
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<e p="VersionToggleBehaviour.cs" t="Include" />
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File diff suppressed because it is too large
Load diff
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@ -26,7 +26,7 @@
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<DebugType>full</DebugType>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2018_4_3;UNITY_2018_4;UNITY_2018;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_TEXTURE_STREAMING;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_VIDEO;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_LOCALIZATION;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2018_4_3;UNITY_2018_4;UNITY_2018;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_TEXTURE_STREAMING;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_VIDEO;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_LOCALIZATION;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;EXTOSC;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<NoWarn>0169</NoWarn>
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@ -58,13 +58,11 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\Editor\AppBuilder.cs" />
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<Compile Include="Assets\Editor\AppBuilder.cs" />
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<Compile Include="Assets\Editor\EditorToggle.cs" />
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<Compile Include="Assets\Editor\LevelMeter.cs" />
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<Compile Include="Assets\Editor\LevelMeter.cs" />
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<Compile Include="Assets\Editor\PdConsole.cs" />
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<Compile Include="Assets\Editor\PdBackendEditor.cs" />
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<Compile Include="Assets\Editor\PdSpectrumBindEditor.cs" />
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<Compile Include="Assets\Editor\PdSpectrumBindEditor.cs" />
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<Compile Include="Assets\Editor\RectangularSelection.cs" />
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<Compile Include="Assets\Editor\RectangularSelection.cs" />
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<Compile Include="Assets\Editor\SpectrumGenerator.cs" />
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<Compile Include="Assets\Editor\SpectrumGenerator.cs" />
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<Compile Include="Assets\Editor\TogglePresenter.cs" />
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<Compile Include="Assets\Editor\UnitTest\UnitTest_ParameterResponder.cs" />
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<Compile Include="Assets\Editor\UnitTest\UnitTest_ParameterResponder.cs" />
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<Compile Include="Assets\Scripts\VideoInput\Editor\UnitTest\ComponentFactoryTestCase.cs" />
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<Compile Include="Assets\Scripts\VideoInput\Editor\UnitTest\ComponentFactoryTestCase.cs" />
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<Compile Include="Assets\Scripts\VideoInput\Editor\UnitTest\KinectSensorTestCase.cs" />
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<Compile Include="Assets\Scripts\VideoInput\Editor\UnitTest\KinectSensorTestCase.cs" />
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@ -26,7 +26,7 @@
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<DebugType>full</DebugType>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2018_4_3;UNITY_2018_4;UNITY_2018;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_TEXTURE_STREAMING;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_VIDEO;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_LOCALIZATION;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2018_4_3;UNITY_2018_4;UNITY_2018;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_SPRITES;ENABLE_GRID;ENABLE_TILEMAP;ENABLE_TERRAIN;ENABLE_TEXTURE_STREAMING;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_VIDEO;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_LOCALIZATION;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;EXTOSC;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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<NoWarn>0169</NoWarn>
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@ -64,6 +64,7 @@
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<Compile Include="Assets\Scripts\PdConnection\PdBackend.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdBackend.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdProcess.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdProcess.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdSpectrumBind.cs" />
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<Compile Include="Assets\Scripts\PdConnection\PdSpectrumBind.cs" />
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<Compile Include="Assets\Scripts\PdConnection\UdpSender.cs" />
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<Compile Include="Assets\Scripts\Versioning\VersionToggleBehaviour.cs" />
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<Compile Include="Assets\Scripts\Versioning\VersionToggleBehaviour.cs" />
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<Compile Include="Assets\Scripts\VideoInput\ComponentFactory.cs" />
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<Compile Include="Assets\Scripts\VideoInput\ComponentFactory.cs" />
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<Compile Include="Assets\Scripts\VideoInput\InfraredCamera.cs" />
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<Compile Include="Assets\Scripts\VideoInput\InfraredCamera.cs" />
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@ -1,30 +0,0 @@
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using System;
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namespace cylvester
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{
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public interface IEditorToggle
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{
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event Action ToggleStateChanged;
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bool State { get; set; }
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}
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public class EditorToggle : IEditorToggle
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{
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private bool state_;
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public event Action ToggleStateChanged = () => { };
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public bool State
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{
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get => state_;
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set
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{
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if (state_ != value)
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{
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state_ = value;
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ToggleStateChanged.Invoke();
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}
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}
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}
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}
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}
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@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 6c627fe9ba84425a92fe457030f5f874
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timeCreated: 1569673031
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@ -3,7 +3,12 @@ using UnityEditor;
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namespace cylvester
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namespace cylvester
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{
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{
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public class LevelMeter
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interface ILevelMeter
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{
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void Render();
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}
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public class LevelMeter : ILevelMeter
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{
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{
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private const int TextureWidth = 1;
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private const int TextureWidth = 1;
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private const int TextureHeight = 100;
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private const int TextureHeight = 100;
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56
UnityProject/Assets/Editor/PdBackendEditor.cs
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56
UnityProject/Assets/Editor/PdBackendEditor.cs
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@ -0,0 +1,56 @@
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using System;
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using UnityEditor;
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using UnityEngine;
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namespace cylvester
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{
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[CustomEditor(typeof(PdBackend))]
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public class PdBackendEditor : Editor
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{
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private IPdBackend pdBackend_;
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private ILevelMeter[] levelMeters_;
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private readonly string[] channels = {
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"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16"
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};
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private void Awake()
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{
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pdBackend_ = (IPdBackend) target;
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levelMeters_ = new ILevelMeter[16];
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for (var i = 0; i < 16; ++i)
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levelMeters_[i] = new LevelMeter(i, pdBackend_.LevelMeterArray);
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}
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public override void OnInspectorGUI ()
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{
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pdBackend_ = (IPdBackend) target;
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GUILayout.Space(5);
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GUILayout.BeginHorizontal();
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GUILayout.Label("Main Patch");
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pdBackend_.MainPatch = GUILayout.TextField(pdBackend_.MainPatch, 30);
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GUILayout.EndHorizontal();
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pdBackend_.NumInputChannels = EditorGUILayout.Popup("Number of input channels", pdBackend_.NumInputChannels, channels);
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pdBackend_.State = GUILayout.Toggle(pdBackend_.State, "DSP Processing");
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if (!pdBackend_.State)
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return;
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pdBackend_.UpdateShmem();
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GUILayout.Space(5);
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GUILayout.BeginHorizontal();
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foreach (var levelMeter in levelMeters_)
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levelMeter.Render();
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GUILayout.EndHorizontal();
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Repaint();
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}
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}
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}
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@ -1,99 +0,0 @@
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||||||
using System;
|
|
||||||
using UnityEditor;
|
|
||||||
|
|
||||||
namespace cylvester
|
|
||||||
{
|
|
||||||
public class PdConsole : EditorWindow
|
|
||||||
{
|
|
||||||
private const int NumChannels = 16;
|
|
||||||
|
|
||||||
private IEditorToggle dspToggle_;
|
|
||||||
private ITogglePresenter togglePresenter_;
|
|
||||||
private Action onDspToggleStateChanged_;
|
|
||||||
private IPdBackend pdBackend_;
|
|
||||||
private LevelMeter[] levelMeters_;
|
|
||||||
private PdArray levelMeterArray_;
|
|
||||||
|
|
||||||
[MenuItem("SoundVision/Pd console %#p")]
|
|
||||||
static void Init()
|
|
||||||
{
|
|
||||||
var window = (PdConsole)GetWindow(typeof(PdConsole));
|
|
||||||
window.Show();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
var foundObjects = FindObjectsOfType(typeof(PdBackend));
|
|
||||||
if (foundObjects.Length != 1)
|
|
||||||
return;
|
|
||||||
|
|
||||||
pdBackend_ = (IPdBackend) foundObjects[0];
|
|
||||||
dspToggle_ = new EditorToggle();
|
|
||||||
|
|
||||||
onDspToggleStateChanged_ = () =>
|
|
||||||
{
|
|
||||||
if (pdBackend_.State)
|
|
||||||
{
|
|
||||||
levelMeterArray_ = new PdArray("levelmeters", NumChannels);
|
|
||||||
for (var i = 0; i < NumChannels; ++i)
|
|
||||||
levelMeters_[i] = new LevelMeter(i, levelMeterArray_);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
levelMeterArray_.Dispose();
|
|
||||||
};
|
|
||||||
|
|
||||||
pdBackend_.StateChanged += onDspToggleStateChanged_;
|
|
||||||
togglePresenter_ = new TogglePresenter(dspToggle_, pdBackend_);
|
|
||||||
levelMeters_ = new LevelMeter[NumChannels];
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnDestroy()
|
|
||||||
{
|
|
||||||
levelMeterArray_?.Dispose();
|
|
||||||
dspToggle_.ToggleStateChanged -= onDspToggleStateChanged_;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnGUI ()
|
|
||||||
{
|
|
||||||
if(!ValidatePdBackend())
|
|
||||||
return;
|
|
||||||
|
|
||||||
EditorGUILayout.Space();
|
|
||||||
dspToggle_.State = EditorGUILayout.Toggle("Pure Data Process", dspToggle_.State);
|
|
||||||
|
|
||||||
if(!CheckProcessingState())
|
|
||||||
return;
|
|
||||||
|
|
||||||
EditorGUILayout.Space();
|
|
||||||
EditorGUILayout.BeginHorizontal();
|
|
||||||
|
|
||||||
levelMeterArray_.Update();
|
|
||||||
foreach (var levelMeter in levelMeters_)
|
|
||||||
levelMeter.Render();
|
|
||||||
|
|
||||||
EditorGUILayout.EndHorizontal();
|
|
||||||
|
|
||||||
Repaint();
|
|
||||||
|
|
||||||
}
|
|
||||||
private bool ValidatePdBackend()
|
|
||||||
{
|
|
||||||
if (pdBackend_ != null)
|
|
||||||
return true;
|
|
||||||
EditorGUILayout.LabelField("No Pd backend found in the scene");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool CheckProcessingState()
|
|
||||||
{
|
|
||||||
if (pdBackend_.State)
|
|
||||||
return true;
|
|
||||||
EditorGUILayout.LabelField("Pd process is currently inactive");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -11,7 +11,6 @@ namespace cylvester
|
||||||
private readonly string[] channels = {
|
private readonly string[] channels = {
|
||||||
"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16"
|
"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16"
|
||||||
};
|
};
|
||||||
private int selectedSpectrum_;
|
|
||||||
private ISpectrumGenerator spectrumGenerator_;
|
private ISpectrumGenerator spectrumGenerator_;
|
||||||
private IRectangularSelection rectangularSelection_;
|
private IRectangularSelection rectangularSelection_;
|
||||||
private Rect paintSpace_;
|
private Rect paintSpace_;
|
||||||
|
@ -26,7 +25,6 @@ namespace cylvester
|
||||||
{
|
{
|
||||||
var behaviour = (PdSpectrumBind)target;
|
var behaviour = (PdSpectrumBind)target;
|
||||||
|
|
||||||
|
|
||||||
if (Event.current.isMouse && Event.current.button == 0)
|
if (Event.current.isMouse && Event.current.button == 0)
|
||||||
{
|
{
|
||||||
switch (Event.current.type)
|
switch (Event.current.type)
|
||||||
|
@ -46,7 +44,7 @@ namespace cylvester
|
||||||
|
|
||||||
GUILayout.Label("PureData Inputs", EditorStyles.boldLabel);
|
GUILayout.Label("PureData Inputs", EditorStyles.boldLabel);
|
||||||
|
|
||||||
selectedSpectrum_ = EditorGUILayout.Popup("Input Channel", selectedSpectrum_, channels);
|
behaviour.channel = EditorGUILayout.Popup("Input Channel", behaviour.channel, channels);
|
||||||
GUILayout.Space(5);
|
GUILayout.Space(5);
|
||||||
GUILayout.Label("Spectrum Extractor", EditorStyles.boldLabel);
|
GUILayout.Label("Spectrum Extractor", EditorStyles.boldLabel);
|
||||||
|
|
||||||
|
@ -54,7 +52,8 @@ namespace cylvester
|
||||||
if (Event.current.type == EventType.Repaint)
|
if (Event.current.type == EventType.Repaint)
|
||||||
{
|
{
|
||||||
paintSpace_ = paintSpace;
|
paintSpace_ = paintSpace;
|
||||||
spectrumGenerator_.Update(ref rectangularSelection_.Selection);
|
behaviour.PdArray.Update();
|
||||||
|
spectrumGenerator_.Update(behaviour.PdArray.Data, ref rectangularSelection_.Selection);
|
||||||
GUI.DrawTexture(paintSpace_, spectrumGenerator_.Spectrum);
|
GUI.DrawTexture(paintSpace_, spectrumGenerator_.Spectrum);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,7 @@ namespace cylvester
|
||||||
interface ISpectrumGenerator
|
interface ISpectrumGenerator
|
||||||
{
|
{
|
||||||
Texture2D Spectrum { get; }
|
Texture2D Spectrum { get; }
|
||||||
void Update(ref Rect selectionRect);
|
void Update(float[] fftData, ref Rect selectionRect);
|
||||||
}
|
}
|
||||||
|
|
||||||
public class SpectrumGenerator : ISpectrumGenerator
|
public class SpectrumGenerator : ISpectrumGenerator
|
||||||
|
@ -20,20 +20,24 @@ namespace cylvester
|
||||||
height_ = height;
|
height_ = height;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update(ref Rect selectionRect)
|
public void Update(float[] fftData, ref Rect selectionRect)
|
||||||
{
|
{
|
||||||
for (var y = 0; y < texture_.height; y++)
|
for (var x = 0; x < texture_.width; x++)
|
||||||
{
|
{
|
||||||
for (var x = 0; x < texture_.width; x++)
|
var magnitude = fftData[x];
|
||||||
|
for (var y = 0; y < texture_.height; y++)
|
||||||
{
|
{
|
||||||
|
|
||||||
var alpha = 0.4f;
|
var alpha = 0.4f;
|
||||||
if ((selectionRect.x < x && x < (selectionRect.x + selectionRect.width)) &&
|
if ((selectionRect.x < x && x < (selectionRect.x + selectionRect.width)) &&
|
||||||
(selectionRect.y < y && y < (selectionRect.y + selectionRect.height)))
|
(selectionRect.y < y && y < (selectionRect.y + selectionRect.height)))
|
||||||
{
|
{
|
||||||
alpha = 1f;
|
alpha = 1f;
|
||||||
}
|
}
|
||||||
var color = new Color(Random.value, Random.value, Random.value, alpha);
|
|
||||||
texture_.SetPixel(x, height_-y, color);
|
var color = y > magnitude ? Color.white : Color.gray;
|
||||||
|
color.a = alpha;
|
||||||
|
texture_.SetPixel(x, height_, color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
texture_.Apply();
|
texture_.Apply();
|
||||||
|
|
|
@ -1,33 +0,0 @@
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace cylvester
|
|
||||||
{
|
|
||||||
public interface ITogglePresenter
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public class TogglePresenter : ITogglePresenter, IDisposable
|
|
||||||
{
|
|
||||||
private readonly IEditorToggle editorToggle_;
|
|
||||||
|
|
||||||
private readonly Action onToggleChanged_;
|
|
||||||
|
|
||||||
public TogglePresenter(IEditorToggle toggle, IPdBackend pdBackend)
|
|
||||||
{
|
|
||||||
editorToggle_ = toggle;
|
|
||||||
|
|
||||||
onToggleChanged_ = () =>
|
|
||||||
{
|
|
||||||
pdBackend.State = editorToggle_.State;
|
|
||||||
};
|
|
||||||
|
|
||||||
editorToggle_.ToggleStateChanged += onToggleChanged_;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
editorToggle_.ToggleStateChanged -= onToggleChanged_;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,3 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: a612dbdf74c948728e59ddede1c1f6d9
|
|
||||||
timeCreated: 1569673646
|
|
|
@ -295,7 +295,7 @@ MonoBehaviour:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 987772532}
|
m_GameObject: {fileID: 987772532}
|
||||||
m_Enabled: 0
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 3ba69cee3466a304d9d570268f717413, type: 3}
|
m_Script: {fileID: 11500000, guid: 3ba69cee3466a304d9d570268f717413, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
|
|
|
@ -6,40 +6,70 @@ namespace cylvester
|
||||||
{
|
{
|
||||||
public interface IPdBackend
|
public interface IPdBackend
|
||||||
{
|
{
|
||||||
bool State { set; get; }
|
string MainPatch { get; set; }
|
||||||
event Action StateChanged;
|
int NumInputChannels { get; set;}
|
||||||
|
|
||||||
|
bool State { get; set; }
|
||||||
|
void UpdateShmem();
|
||||||
|
IPdArray LevelMeterArray { get; }
|
||||||
}
|
}
|
||||||
|
|
||||||
[ExecuteInEditMode]
|
[ExecuteInEditMode]
|
||||||
public class PdBackend : MonoBehaviour, IPdBackend
|
public class PdBackend : MonoBehaviour, IPdBackend
|
||||||
{
|
{
|
||||||
[SerializeField] string mainPatch = "";
|
public string mainPatch = "analyzer.pd";
|
||||||
[SerializeField] int inchannels = 2;
|
public int inchannels = 2;
|
||||||
|
|
||||||
private Action onToggled_;
|
private Action onToggled_;
|
||||||
|
private PdArray levelMeterArray_;
|
||||||
|
private UdpSender udpSender_;
|
||||||
|
private bool state_;
|
||||||
|
|
||||||
|
private const int NumMaxInputChannels = 16;
|
||||||
|
|
||||||
|
public IPdArray LevelMeterArray => levelMeterArray_;
|
||||||
|
|
||||||
|
public string MainPatch { get => mainPatch; set => mainPatch = value; }
|
||||||
|
public int NumInputChannels { get => inchannels -1; set => inchannels = value + 1; }
|
||||||
|
|
||||||
|
public bool State
|
||||||
|
{
|
||||||
|
get => state_;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (state_ == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var bytes = new byte[1];
|
||||||
|
bytes[0] = state_ ? (byte)0 : (byte)1;
|
||||||
|
udpSender_.SendBytes(bytes);
|
||||||
|
state_ = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void OnEnable()
|
private void OnEnable()
|
||||||
{
|
{
|
||||||
PdProcess.Instance.Start(mainPatch, inchannels);
|
PdProcess.Instance.Start(mainPatch, inchannels);
|
||||||
Thread.Sleep(500);
|
Thread.Sleep(500);
|
||||||
|
|
||||||
|
levelMeterArray_ = new PdArray("levelmeters", NumMaxInputChannels);
|
||||||
|
udpSender_ = new UdpSender("127.0.0.1", 54637);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDisable()
|
private void OnDisable()
|
||||||
{
|
{
|
||||||
PdProcess.Instance.Stop();
|
PdProcess.Instance.Stop();
|
||||||
|
levelMeterArray_?.Dispose();
|
||||||
|
udpSender_?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool State
|
public void UpdateShmem()
|
||||||
{
|
{
|
||||||
set
|
levelMeterArray_.Update();
|
||||||
{
|
|
||||||
enabled = value;
|
|
||||||
if(StateChanged != null)
|
|
||||||
StateChanged.Invoke();
|
|
||||||
}
|
|
||||||
get => enabled;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public event Action StateChanged;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -16,9 +16,10 @@ namespace cylvester
|
||||||
private static PdProcess instance_ = null;
|
private static PdProcess instance_ = null;
|
||||||
private Process pdProcess_;
|
private Process pdProcess_;
|
||||||
|
|
||||||
private PdProcess() // cannot be instantiate normally
|
private PdProcess()
|
||||||
{
|
{
|
||||||
}
|
} // cannot be instantiate normally
|
||||||
|
|
||||||
|
|
||||||
public static PdProcess Instance => instance_ ?? (instance_ = new PdProcess());
|
public static PdProcess Instance => instance_ ?? (instance_ = new PdProcess());
|
||||||
|
|
||||||
|
@ -40,7 +41,6 @@ namespace cylvester
|
||||||
throw new Exception("Pd process failed to start");
|
throw new Exception("Pd process failed to start");
|
||||||
}
|
}
|
||||||
Debug.Log("Pd Process started");
|
Debug.Log("Pd Process started");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Stop()
|
public void Stop()
|
||||||
|
@ -49,6 +49,5 @@ namespace cylvester
|
||||||
pdProcess_ = null;
|
pdProcess_ = null;
|
||||||
Debug.Log("Pd Process stopped");
|
Debug.Log("Pd Process stopped");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -4,28 +4,30 @@ namespace cylvester
|
||||||
{
|
{
|
||||||
public interface IPdSpectrumBind
|
public interface IPdSpectrumBind
|
||||||
{
|
{
|
||||||
|
IPdArray PdArray { get; }
|
||||||
float TrimmedEnergy { get; }
|
float TrimmedEnergy { get; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[ExecuteInEditMode]
|
||||||
public class PdSpectrumBind : MonoBehaviour, IPdSpectrumBind
|
public class PdSpectrumBind : MonoBehaviour, IPdSpectrumBind
|
||||||
{
|
{
|
||||||
public int channel;
|
public int channel;
|
||||||
public int startBin;
|
public int startBin;
|
||||||
public int endBin;
|
public int endBin;
|
||||||
[SerializeField] private float topClip;
|
public float topClip;
|
||||||
[SerializeField] private float bottomClip;
|
public float bottomClip;
|
||||||
[SerializeField] private float trimmedEnergy = 0f;
|
public float trimmedEnergy = 0f;
|
||||||
|
|
||||||
public float TrimmedEnergy => trimmedEnergy;
|
public float TrimmedEnergy => trimmedEnergy;
|
||||||
|
|
||||||
private void Start()
|
private PdArray pdArray_;
|
||||||
{
|
public IPdArray PdArray => pdArray_;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
pdArray_ = new PdArray("fft_" + channel, 512);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
34
UnityProject/Assets/Scripts/PdConnection/UdpSender.cs
Normal file
34
UnityProject/Assets/Scripts/PdConnection/UdpSender.cs
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace cylvester
|
||||||
|
{
|
||||||
|
interface IUdpSender : IDisposable
|
||||||
|
{
|
||||||
|
void SendBytes(byte[] data);
|
||||||
|
}
|
||||||
|
|
||||||
|
public class UdpSender : IDisposable
|
||||||
|
{
|
||||||
|
private readonly string remoteHost_;
|
||||||
|
private readonly int remotePort_;
|
||||||
|
private System.Net.Sockets.UdpClient udpClient_;
|
||||||
|
|
||||||
|
public UdpSender(string remoteHost, int remotePort)
|
||||||
|
{
|
||||||
|
remoteHost_ = remoteHost;
|
||||||
|
remotePort_ = remotePort;
|
||||||
|
udpClient_ = new System.Net.Sockets.UdpClient();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SendBytes(byte[] data)
|
||||||
|
{
|
||||||
|
udpClient_.Send(data, data.Length, remoteHost_, remotePort_);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
udpClient_.Close();
|
||||||
|
udpClient_ = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,3 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1f65f75415684cef9649e0eaa0fcbfc7
|
||||||
|
timeCreated: 1569772195
|
|
@ -1,5 +1,4 @@
|
||||||
#N canvas 550 301 727 406 10;
|
#N canvas 1334 361 827 452 10;
|
||||||
#X msg 307 54 \; pd dsp 1;
|
|
||||||
#X obj 187 61 loadbang;
|
#X obj 187 61 loadbang;
|
||||||
#X obj 80 273 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
|
#X obj 80 273 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
|
||||||
#N canvas 0 50 450 250 (subpatch) 0;
|
#N canvas 0 50 450 250 (subpatch) 0;
|
||||||
|
@ -72,7 +71,7 @@
|
||||||
#X obj 45 42 r shmemupdate;
|
#X obj 45 42 r shmemupdate;
|
||||||
#X obj 42 105 table levelmeters 16;
|
#X obj 42 105 table levelmeters 16;
|
||||||
#X connect 1 0 0 0;
|
#X connect 1 0 0 0;
|
||||||
#X restore 608 25 pd shmems;
|
#X restore 654 34 pd shmems;
|
||||||
#N canvas 763 290 686 441 window 0;
|
#N canvas 763 290 686 441 window 0;
|
||||||
#N canvas 0 0 450 300 (subpatch) 0;
|
#N canvas 0 0 450 300 (subpatch) 0;
|
||||||
#X array hann 1024 float 1;
|
#X array hann 1024 float 1;
|
||||||
|
@ -211,32 +210,39 @@
|
||||||
0.000244498 0.000150442 9.39965e-005 3.75807e-005 1.87755e-005;
|
0.000244498 0.000150442 9.39965e-005 3.75807e-005 1.87755e-005;
|
||||||
#X coords 0 1 1023 0 300 100 1 0 0;
|
#X coords 0 1 1023 0 300 100 1 0 0;
|
||||||
#X restore 39 32 graph;
|
#X restore 39 32 graph;
|
||||||
#X restore 611 47 pd window;
|
#X restore 657 56 pd window;
|
||||||
#X connect 1 0 0 0;
|
#X msg 478 110 \; pd dsp \$1;
|
||||||
#X connect 1 0 5 0;
|
#X msg 274 17 test;
|
||||||
|
#X obj 479 83 netreceive -u -b 54637;
|
||||||
|
#N canvas 927 320 450 300 udpmessage 0;
|
||||||
|
#X text 60 33 0 ... dsp;
|
||||||
|
#X restore 660 100 pd udpmessage;
|
||||||
|
#X connect 0 0 4 0;
|
||||||
|
#X connect 0 0 7 0;
|
||||||
|
#X connect 0 0 16 0;
|
||||||
#X connect 1 0 8 0;
|
#X connect 1 0 8 0;
|
||||||
#X connect 2 0 9 0;
|
#X connect 1 1 8 1;
|
||||||
#X connect 2 1 9 1;
|
#X connect 1 2 8 2;
|
||||||
#X connect 2 2 9 2;
|
#X connect 1 3 8 3;
|
||||||
#X connect 2 3 9 3;
|
#X connect 1 4 8 4;
|
||||||
#X connect 2 4 9 4;
|
#X connect 1 5 8 5;
|
||||||
#X connect 2 5 9 5;
|
#X connect 1 6 8 6;
|
||||||
#X connect 2 6 9 6;
|
#X connect 1 7 8 7;
|
||||||
#X connect 2 7 9 7;
|
#X connect 1 8 8 8;
|
||||||
#X connect 2 8 9 8;
|
#X connect 1 9 8 9;
|
||||||
#X connect 2 9 9 9;
|
#X connect 1 10 8 10;
|
||||||
#X connect 2 10 9 10;
|
#X connect 1 11 8 11;
|
||||||
#X connect 2 11 9 11;
|
#X connect 1 12 8 12;
|
||||||
#X connect 2 12 9 12;
|
#X connect 1 13 8 13;
|
||||||
#X connect 2 13 9 13;
|
#X connect 1 14 8 14;
|
||||||
#X connect 2 14 9 14;
|
#X connect 1 15 8 15;
|
||||||
#X connect 2 15 9 15;
|
#X connect 4 0 3 0;
|
||||||
#X connect 5 0 4 0;
|
#X connect 6 0 5 1;
|
||||||
#X connect 7 0 6 1;
|
#X connect 6 0 5 0;
|
||||||
|
#X connect 6 0 8 0;
|
||||||
|
#X connect 6 1 7 0;
|
||||||
#X connect 7 0 6 0;
|
#X connect 7 0 6 0;
|
||||||
#X connect 7 0 9 0;
|
#X connect 9 0 10 0;
|
||||||
#X connect 7 1 8 0;
|
|
||||||
#X connect 8 0 7 0;
|
|
||||||
#X connect 10 0 11 0;
|
#X connect 10 0 11 0;
|
||||||
#X connect 11 0 12 0;
|
#X connect 11 0 12 0;
|
||||||
#X connect 12 0 13 0;
|
#X connect 17 0 15 0;
|
||||||
|
|
|
@ -6,8 +6,11 @@
|
||||||
#X obj 57 239 tabwrite levelmeters;
|
#X obj 57 239 tabwrite levelmeters;
|
||||||
#X obj 85 135 spectrum \$1;
|
#X obj 85 135 spectrum \$1;
|
||||||
#X obj 229 240 table fft_\$1 512;
|
#X obj 229 240 table fft_\$1 512;
|
||||||
|
#X obj 228 190 r shmemupdate;
|
||||||
|
#X obj 228 216 shmem fft_\$1 512;
|
||||||
#X connect 0 0 4 0;
|
#X connect 0 0 4 0;
|
||||||
#X connect 1 0 0 0;
|
#X connect 1 0 0 0;
|
||||||
#X connect 1 0 5 0;
|
#X connect 1 0 5 0;
|
||||||
#X connect 2 0 3 0;
|
#X connect 2 0 3 0;
|
||||||
#X connect 3 0 4 1;
|
#X connect 3 0 4 1;
|
||||||
|
#X connect 7 0 8 0;
|
||||||
|
|
|
@ -527,7 +527,16 @@ PlayerSettings:
|
||||||
webGLCompressionFormat: 1
|
webGLCompressionFormat: 1
|
||||||
webGLLinkerTarget: 1
|
webGLLinkerTarget: 1
|
||||||
webGLThreadsSupport: 0
|
webGLThreadsSupport: 0
|
||||||
scriptingDefineSymbols: {}
|
scriptingDefineSymbols:
|
||||||
|
1: EXTOSC
|
||||||
|
7: EXTOSC
|
||||||
|
13: EXTOSC
|
||||||
|
19: EXTOSC
|
||||||
|
21: EXTOSC
|
||||||
|
25: EXTOSC
|
||||||
|
26: EXTOSC
|
||||||
|
27: EXTOSC
|
||||||
|
28: EXTOSC
|
||||||
platformArchitecture: {}
|
platformArchitecture: {}
|
||||||
scriptingBackend:
|
scriptingBackend:
|
||||||
Standalone: 0
|
Standalone: 0
|
||||||
|
|
Loading…
Reference in a new issue