63 lines
2.3 KiB
C#
63 lines
2.3 KiB
C#
using UnityEngine;
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using UnityEditor;
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namespace cylvester
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{
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[CustomEditor(typeof(PdSpectrumBind))]
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class PdSpectrumBindEditor : Editor
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{
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private const int TextureWidth = 512;
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private const int TextureHeight = 256;
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private readonly string[] channels = {
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"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16"
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};
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private ISpectrumGenerator spectrumGenerator_;
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private IRectangularSelection rectangularSelection_;
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private Rect paintSpace_;
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public void OnEnable()
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{
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spectrumGenerator_ = new SpectrumGenerator(TextureWidth, TextureHeight);
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rectangularSelection_ = new RectangularSelection(ref paintSpace_, TextureWidth, TextureHeight);
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}
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public override void OnInspectorGUI()
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{
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var behaviour = (PdSpectrumBind)target;
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if (Event.current.isMouse && Event.current.button == 0)
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{
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switch (Event.current.type)
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{
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case EventType.MouseDown:
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{
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rectangularSelection_.Start(Event.current.mousePosition);
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break;
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}
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case EventType.MouseDrag:
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{
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rectangularSelection_.Update(Event.current.mousePosition);
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break;
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}
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}
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}
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GUILayout.Label("PureData Inputs", EditorStyles.boldLabel);
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behaviour.channel = EditorGUILayout.Popup("Input Channel", behaviour.channel, channels);
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GUILayout.Space(5);
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GUILayout.Label("Spectrum Extractor", EditorStyles.boldLabel);
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var paintSpace = GUILayoutUtility.GetRect(TextureHeight, TextureWidth, TextureHeight, TextureHeight);
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if (Event.current.type == EventType.Repaint)
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{
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paintSpace_ = paintSpace;
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behaviour.PdArray.Update();
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spectrumGenerator_.Update(behaviour.PdArray.Data, ref rectangularSelection_.Selection);
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GUI.DrawTexture(paintSpace_, spectrumGenerator_.Spectrum);
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}
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Repaint();
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}
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}
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}
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