fix bug
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parent
10c3f96e6c
commit
b1a5a3ccb4
2 changed files with 25 additions and 8 deletions
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@ -336,6 +336,20 @@ MonoBehaviour:
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_colorTexture: {fileID: 8400000, guid: 046aa26a9af8e164eb0b20672983a11f, type: 2}
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_colorTexture: {fileID: 8400000, guid: 046aa26a9af8e164eb0b20672983a11f, type: 2}
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_positionTexture: {fileID: 8400000, guid: f235609b825377142ab45895e91b6839, type: 2}
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_positionTexture: {fileID: 8400000, guid: f235609b825377142ab45895e91b6839, type: 2}
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_shader: {fileID: 4800000, guid: c2bfd9668998b6848ac60594704c344c, type: 3}
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_shader: {fileID: 4800000, guid: c2bfd9668998b6848ac60594704c344c, type: 3}
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azureDataUpdated:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 1484861666}
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m_MethodName: OnAzureUpdated
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!4 &646155286
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--- !u!4 &646155286
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Transform:
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Transform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -698,7 +712,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_RendererPriority: 0
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m_Materials:
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m_Materials:
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- {fileID: 2100000, guid: 312d9549de079824294680133ce5530a, type: 2}
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- {fileID: 2100000, guid: ab3674099fd83a046aa0c9a1dc4b91a6, type: 2}
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m_StaticBatchInfo:
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m_StaticBatchInfo:
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firstSubMesh: 0
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firstSubMesh: 0
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subMeshCount: 0
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subMeshCount: 0
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@ -8,8 +8,8 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: MovementTextured
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m_Name: MovementTextured
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m_Shader: {fileID: 4800000, guid: c4edd00ff2db5b24391a4fcb1762e459, type: 3}
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m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
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m_ShaderKeywords:
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m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
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m_LightmapFlags: 4
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_DoubleSidedGI: 0
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@ -18,6 +18,9 @@ Material:
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disabledShaderPasses:
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disabledShaderPasses:
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- DistortionVectors
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- DistortionVectors
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- MOTIONVECTORS
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- MOTIONVECTORS
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- TransparentDepthPrepass
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- TransparentDepthPostpass
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- TransparentBackface
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m_SavedProperties:
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m_SavedProperties:
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serializedVersion: 3
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serializedVersion: 3
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m_TexEnvs:
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m_TexEnvs:
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@ -197,15 +200,15 @@ Material:
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- _SpecularAAScreenSpaceVariance: 0.1
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- _SpecularAAScreenSpaceVariance: 0.1
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- _SpecularAAThreshold: 0.2
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- _SpecularAAThreshold: 0.2
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- _SrcBlend: 1
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- _SrcBlend: 1
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- _StencilRef: 0
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- _StencilRef: 2
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- _StencilRefDepth: 32
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- _StencilRefDepth: 0
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- _StencilRefDistortionVec: 64
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- _StencilRefDistortionVec: 64
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- _StencilRefGBuffer: 2
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- _StencilRefGBuffer: 2
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- _StencilRefMV: 160
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- _StencilRefMV: 128
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- _StencilWriteMask: 3
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- _StencilWriteMask: 3
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- _StencilWriteMaskDepth: 48
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- _StencilWriteMaskDepth: 48
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- _StencilWriteMaskDistortionVec: 64
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- _StencilWriteMaskDistortionVec: 64
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- _StencilWriteMaskGBuffer: 3
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- _StencilWriteMaskGBuffer: 51
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- _StencilWriteMaskMV: 176
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- _StencilWriteMaskMV: 176
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- _SubsurfaceMask: 1
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- _SubsurfaceMask: 1
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- _SupportDecals: 1
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- _SupportDecals: 1
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@ -234,7 +237,7 @@ Material:
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
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- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
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- _Color: {r: 0, g: 0, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
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- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
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- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
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- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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