fix bug
This commit is contained in:
parent
10c3f96e6c
commit
b1a5a3ccb4
2 changed files with 25 additions and 8 deletions
|
@ -336,6 +336,20 @@ MonoBehaviour:
|
|||
_colorTexture: {fileID: 8400000, guid: 046aa26a9af8e164eb0b20672983a11f, type: 2}
|
||||
_positionTexture: {fileID: 8400000, guid: f235609b825377142ab45895e91b6839, type: 2}
|
||||
_shader: {fileID: 4800000, guid: c2bfd9668998b6848ac60594704c344c, type: 3}
|
||||
azureDataUpdated:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 1484861666}
|
||||
m_MethodName: OnAzureUpdated
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!4 &646155286
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -698,7 +712,7 @@ MeshRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 312d9549de079824294680133ce5530a, type: 2}
|
||||
- {fileID: 2100000, guid: ab3674099fd83a046aa0c9a1dc4b91a6, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
|
|
@ -8,8 +8,8 @@ Material:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: MovementTextured
|
||||
m_Shader: {fileID: 4800000, guid: c4edd00ff2db5b24391a4fcb1762e459, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
|
||||
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
|
@ -18,6 +18,9 @@ Material:
|
|||
disabledShaderPasses:
|
||||
- DistortionVectors
|
||||
- MOTIONVECTORS
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
|
@ -197,15 +200,15 @@ Material:
|
|||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 32
|
||||
- _StencilRef: 2
|
||||
- _StencilRefDepth: 0
|
||||
- _StencilRefDistortionVec: 64
|
||||
- _StencilRefGBuffer: 2
|
||||
- _StencilRefMV: 160
|
||||
- _StencilRefMV: 128
|
||||
- _StencilWriteMask: 3
|
||||
- _StencilWriteMaskDepth: 48
|
||||
- _StencilWriteMaskDistortionVec: 64
|
||||
- _StencilWriteMaskGBuffer: 3
|
||||
- _StencilWriteMaskGBuffer: 51
|
||||
- _StencilWriteMaskMV: 176
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
|
@ -234,7 +237,7 @@ Material:
|
|||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
|
|
Loading…
Reference in a new issue