Coded Plane correctly with uvs
This commit is contained in:
parent
972e6a6ef4
commit
c339918c68
14 changed files with 391 additions and 748 deletions
|
@ -85,6 +85,7 @@
|
|||
<Compile Include="Assets\Scenes\Examples\PdBackend\script\BoomBall.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\PdBackend\script\MoveBall.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\PostProcessing\script\BokehBind.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\SpectrogramWorld\ChangeHue.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\SpectrogramWorld\MeshGen.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\SpectrogramWorld\SpectrogramMapper.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\Texture\TextureMapper.cs" />
|
||||
|
|
|
@ -55,8 +55,8 @@ public class CreatePlane : ScriptableWizard
|
|||
|
||||
void OnWizardUpdate()
|
||||
{
|
||||
widthSegments = Mathf.Clamp(widthSegments, 1, 65534);
|
||||
lengthSegments = Mathf.Clamp(lengthSegments, 1, 65534);
|
||||
widthSegments = Mathf.Clamp(widthSegments, 1, 254);
|
||||
lengthSegments = Mathf.Clamp(lengthSegments, 1, 254);
|
||||
}
|
||||
|
||||
|
||||
|
|
File diff suppressed because one or more lines are too long
BIN
UnityProject/Assets/New Terrain 1.asset
Normal file
BIN
UnityProject/Assets/New Terrain 1.asset
Normal file
Binary file not shown.
|
@ -1,8 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 36ce88efe54c0bf41a1084be63a3df19
|
||||
guid: dc6e03ed67b958543b7a3490d60a8d1c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 4300000
|
||||
mainObjectFileID: 15600000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,27 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
interface IChangeHue
|
||||
{
|
||||
float Hue { set; }
|
||||
}
|
||||
|
||||
public class ChangeHue : MonoBehaviour, IChangeHue
|
||||
{
|
||||
[SerializeField] Renderer thisRend_;
|
||||
|
||||
private static readonly int spectrogramHue_ = Shader.PropertyToID("_Pitch");
|
||||
|
||||
public float Hue
|
||||
{
|
||||
set
|
||||
{
|
||||
var x = value * 1f;
|
||||
thisRend_.material.SetFloat(spectrogramHue_, x);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4e02998a183cb834499500aea99da1af
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||
using UnityEngine;
|
||||
|
||||
[RequireComponent(typeof(MeshFilter))]
|
||||
|
||||
public class MeshGen : MonoBehaviour
|
||||
{
|
||||
Mesh mesh;
|
||||
|
@ -10,56 +11,66 @@ public class MeshGen : MonoBehaviour
|
|||
Vector3[] vertices;
|
||||
int[] triangles;
|
||||
|
||||
public int xSize = 10;
|
||||
public int zSize = 10;
|
||||
public float xSize = 1;
|
||||
public float zSize = 1;
|
||||
public int xRes = 100;
|
||||
public int zRes = 100;
|
||||
|
||||
Vector2[] uvs;
|
||||
Vector4[] tangents;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
mesh = new Mesh();
|
||||
mesh.indexFormat = UnityEngine.Rendering.IndexFormat.UInt32;
|
||||
GetComponent<MeshFilter>().mesh = mesh;
|
||||
|
||||
CreateShape();
|
||||
UpdateMesh();
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void CreateShape()
|
||||
{
|
||||
vertices = new Vector3[(xSize + 1) * (zSize + 1)];
|
||||
//vertices being calculated
|
||||
vertices = new Vector3[(xRes + 1) * (zRes + 1)];
|
||||
uvs = new Vector2[vertices.Length];
|
||||
tangents = new Vector4[vertices.Length];
|
||||
|
||||
for (int i = 0, z = 0; z <= zSize; z++)
|
||||
for (int i = 0, z = 0; z <= zRes; z++)
|
||||
{
|
||||
for (int x = 0; x <= xSize; x++)
|
||||
for (int x = 0; x <= xRes; x++)
|
||||
{
|
||||
vertices[i] = new Vector3(x, 2, z);
|
||||
//convert int to float, then map range 0-1, then move by half size (origin at center), then scale by size
|
||||
vertices[i] = new Vector3(((x * 1.0f / xRes - 0.5f) * xSize), 0,(z * 1.0f / zRes - 0.5f) * zSize);
|
||||
//map uvs 0-1 depending onf Resolution of mesh
|
||||
uvs[i] = new Vector2(x * 1.0f / xRes, z * 1.0f / zRes);
|
||||
//set all tangents to plane
|
||||
tangents[i] = new Vector4(1f, 0f, 0f, -1f);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
triangles = new int[xSize * zSize * 6];
|
||||
//triangles being calculated
|
||||
triangles = new int[xRes * zRes * 6];
|
||||
|
||||
int vert = 0;
|
||||
int tris = 0;
|
||||
|
||||
for (int z = 0; z < zSize; z++)
|
||||
for (int z = 0; z < zRes; z++)
|
||||
{
|
||||
for (int x = 0; x < xSize; x++)
|
||||
for (int x = 0; x < xRes; x++)
|
||||
{
|
||||
triangles[tris + 0] = vert + 0;
|
||||
triangles[tris + 1] = vert + xSize + 1;
|
||||
triangles[tris + 1] = vert + xRes + 1;
|
||||
triangles[tris + 2] = vert + 1;
|
||||
triangles[tris + 3] = vert + 1;
|
||||
triangles[tris + 4] = vert + xSize + 1;
|
||||
triangles[tris + 5] = vert + xSize + 2;
|
||||
triangles[tris + 4] = vert + xRes + 1;
|
||||
triangles[tris + 5] = vert + xRes + 2;
|
||||
|
||||
vert++;
|
||||
tris += 6;
|
||||
|
||||
}
|
||||
vert++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateMesh()
|
||||
|
@ -69,21 +80,27 @@ public class MeshGen : MonoBehaviour
|
|||
mesh.vertices = vertices;
|
||||
mesh.triangles = triangles;
|
||||
|
||||
mesh.uv = uvs;
|
||||
mesh.tangents = tangents;
|
||||
|
||||
mesh.RecalculateNormals();
|
||||
mesh.RecalculateBounds();
|
||||
mesh.RecalculateTangents();
|
||||
}
|
||||
GetComponent<MeshFilter>().mesh = mesh;
|
||||
|
||||
/* private void OnDrawGizmos()
|
||||
{
|
||||
if (vertices == null)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < vertices.Length; i++)
|
||||
{
|
||||
Gizmos.DrawSphere(vertices[i], .1f);
|
||||
}
|
||||
}
|
||||
*/
|
||||
/*
|
||||
private void OnDrawGizmos()
|
||||
{
|
||||
if (vertices == null)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < vertices.Length; i++)
|
||||
{
|
||||
Gizmos.DrawSphere(vertices[i], .1f);
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
|
@ -1,8 +0,0 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 89fc0c04c59b6da40a050671116b6728
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 4300000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -16,7 +16,6 @@ namespace cylvester
|
|||
private static readonly int baseColorMap_ = Shader.PropertyToID("_BaseColorMap");
|
||||
private static readonly int spectrogramIndex_ = Shader.PropertyToID("_Index");
|
||||
|
||||
|
||||
void Start()
|
||||
{
|
||||
spectroGramRenderer_ = spectrogramPanel.GetComponent<Renderer>();
|
||||
|
|
|
@ -14,22 +14,43 @@ Material:
|
|||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
m_CustomRenderQueue: 2000
|
||||
stringTagMap:
|
||||
MotionVector: User
|
||||
disabledShaderPasses:
|
||||
- MOTIONVECTORS
|
||||
- DistortionVectors
|
||||
- TransparentBackface
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs: []
|
||||
m_TexEnvs:
|
||||
- _DistortionVectorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _UnlitColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- Boolean_711EFCED: 1
|
||||
- Vector1_1AA8B3B9: 0
|
||||
- Vector1_1ED0B7E5: 0
|
||||
- Vector1_62375FAB: 400
|
||||
- Vector1_8A058030: 0.5
|
||||
- Vector1_62375FAB: 200
|
||||
- Vector1_6612B248: 0
|
||||
- Vector1_8A058030: 1
|
||||
- Vector1_E1A4A465: 512
|
||||
- Vector1_F0147E8A: 240
|
||||
- Vector1_F3CA62BF: 2
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaDstBlend: 0
|
||||
|
@ -37,10 +58,33 @@ Material:
|
|||
- _BlendMode: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionOnly: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedNormalMode: 2
|
||||
- _DstBlend: 0
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableFogOnTransparent: 0
|
||||
- _HdrpVersion: 2
|
||||
- _IncludeIndirectLighting: 1
|
||||
- _Pitch: 0
|
||||
- _ReceivesSSR: 1
|
||||
- _RenderQueueType: 1
|
||||
- _RequireSplitLighting: 0
|
||||
|
@ -59,12 +103,19 @@ Material:
|
|||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentSortPriority: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- Vector2_C6E3228C: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _UnlitColor: {r: 0.60784316, g: 0.60784316, b: 0.60784316, a: 1}
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -130,8 +130,8 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 89837690}
|
||||
- component: {fileID: 89837688}
|
||||
- component: {fileID: 89837689}
|
||||
- component: {fileID: 89837687}
|
||||
- component: {fileID: 89837689}
|
||||
m_Layer: 0
|
||||
m_Name: PdBackend
|
||||
m_TagString: Untagged
|
||||
|
@ -181,20 +181,25 @@ MonoBehaviour:
|
|||
m_GameObject: {fileID: 89837686}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 54ab37d032df403e881d6a7a78141815, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 3a6786dc62886e7458a72d2f241695e7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
pdBackend: {fileID: 0}
|
||||
selection:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
energyChanged:
|
||||
pdbackend: {fileID: 89837688}
|
||||
channel: 1
|
||||
pitchChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
channel: 0
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 653552821}
|
||||
m_MethodName: set_Hue
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
--- !u!4 &89837690
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -403,7 +408,7 @@ Transform:
|
|||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!1 &635179305
|
||||
--- !u!1 &653552815
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
|
@ -411,102 +416,12 @@ GameObject:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 635179309}
|
||||
- component: {fileID: 635179308}
|
||||
- component: {fileID: 635179307}
|
||||
- component: {fileID: 635179306}
|
||||
m_Layer: 0
|
||||
m_Name: Sphere
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!135 &635179306
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 635179305}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &635179307
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 635179305}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 3d34d3267e5955c4ca1a8abb8cd0254c, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &635179308
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 635179305}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &635179309
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 635179305}
|
||||
m_LocalRotation: {x: 0.38268343, y: 0, z: 0.92387956, w: 0}
|
||||
m_LocalPosition: {x: 0.6, y: 0, z: 1.61}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 45, z: 180}
|
||||
--- !u!1 &939855525
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 939855529}
|
||||
- component: {fileID: 939855528}
|
||||
- component: {fileID: 939855527}
|
||||
- component: {fileID: 939855526}
|
||||
- component: {fileID: 653552819}
|
||||
- component: {fileID: 653552818}
|
||||
- component: {fileID: 653552817}
|
||||
- component: {fileID: 653552816}
|
||||
- component: {fileID: 653552820}
|
||||
- component: {fileID: 653552821}
|
||||
m_Layer: 0
|
||||
m_Name: CodePlane
|
||||
m_TagString: Untagged
|
||||
|
@ -514,158 +429,109 @@ GameObject:
|
|||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &939855526
|
||||
--- !u!23 &653552816
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 653552815}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 3d34d3267e5955c4ca1a8abb8cd0254c, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!114 &653552817
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 939855525}
|
||||
m_GameObject: {fileID: 653552815}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: db737547feb7f904eb3297a3c7d6869b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
xSize: 1000
|
||||
zSize: 1000
|
||||
--- !u!23 &939855527
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 939855525}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 3d34d3267e5955c4ca1a8abb8cd0254c, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &939855528
|
||||
xSize: 10
|
||||
zSize: 10
|
||||
xRes: 512
|
||||
zRes: 512
|
||||
--- !u!33 &653552818
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 939855525}
|
||||
m_Mesh: {fileID: 0}
|
||||
--- !u!4 &939855529
|
||||
m_GameObject: {fileID: 653552815}
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &653552819
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 939855525}
|
||||
m_GameObject: {fileID: 653552815}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.001, y: 0.001, z: 0.001}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1075410555
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1075410558}
|
||||
- component: {fileID: 1075410557}
|
||||
- component: {fileID: 1075410556}
|
||||
m_Layer: 0
|
||||
m_Name: LowPolyPlane
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!23 &1075410556
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1075410555}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 3d34d3267e5955c4ca1a8abb8cd0254c, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &1075410557
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1075410555}
|
||||
m_Mesh: {fileID: 4300000, guid: 36ce88efe54c0bf41a1084be63a3df19, type: 2}
|
||||
--- !u!4 &1075410558
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1075410555}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1.09, y: 0, z: 0}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 5
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &653552820
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 653552815}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c513f1578a44c27449c0d866ea9134d2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
spectrogram: {fileID: 89837687}
|
||||
spectrogramPanel: {fileID: 653552815}
|
||||
--- !u!114 &653552821
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 653552815}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e02998a183cb834499500aea99da1af, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
thisRend_: {fileID: 653552816}
|
||||
--- !u!1 &1667514646
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -843,7 +709,7 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1667514646}
|
||||
m_LocalRotation: {x: 0.14729807, y: 0.30855745, z: -0.048429135, w: 0.9384829}
|
||||
m_LocalPosition: {x: -0.32, y: 0.41, z: -0.9854365}
|
||||
m_LocalPosition: {x: -5.73, y: 2.09, z: -7.32}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
|
@ -895,98 +761,5 @@ Transform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2100721074
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2100721078}
|
||||
- component: {fileID: 2100721077}
|
||||
- component: {fileID: 2100721076}
|
||||
- component: {fileID: 2100721075}
|
||||
m_Layer: 0
|
||||
m_Name: SmallPlane
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &2100721075
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2100721074}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c513f1578a44c27449c0d866ea9134d2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
spectrogram: {fileID: 89837687}
|
||||
spectrogramPanel: {fileID: 2100721074}
|
||||
--- !u!23 &2100721076
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2100721074}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 3d34d3267e5955c4ca1a8abb8cd0254c, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &2100721077
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2100721074}
|
||||
m_Mesh: {fileID: 4300000, guid: 89fc0c04c59b6da40a050671116b6728, type: 2}
|
||||
--- !u!4 &2100721078
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2100721074}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 4
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
|
Loading…
Reference in a new issue