strangerattractor
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9c13f4f907
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Updated ShaderGraph to 6.9.2
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2020-01-03 16:47:54 +01:00 |
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strangerattractor
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10d03c64a3
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Advanced LookupShader
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2020-01-03 16:17:07 +01:00 |
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strangerattractor
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44f1c1b6a3
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Added Normal Shader
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2020-01-02 15:15:12 +01:00 |
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strangerattractor
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47330c97ce
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Added OneLine FFT Texture and LookupTexture from Value
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2020-01-02 13:17:22 +01:00 |
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strangerattractor
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7683216049
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Added Feedback Demo Scene
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2019-12-27 20:18:08 +01:00 |
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strangerattractor
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66e0c0e534
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Added Feedback Demo
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2019-12-24 10:41:01 +01:00 |
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strangerattractor
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75a37920b5
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Added a twirl and a starfish
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2019-12-24 01:05:10 +01:00 |
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strangerattractor
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fca28da073
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Added Chromatic Aberration and Motion-Blur for testing
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2019-12-22 19:58:38 +01:00 |
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strangerattractor
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ed3a63934a
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Added RotateGameObjectClass
in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal.
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2019-12-22 19:20:06 +01:00 |
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max
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e04c674f8d
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Made Waveform Particle system
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2019-12-18 17:57:09 +01:00 |
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max
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33f72e9a6e
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Added Partice Keijiro Demos with soundreactivity
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2019-12-17 20:25:08 +01:00 |
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max
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dc99993523
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added Keijiro Point and Line Demo
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2019-12-16 21:56:49 +01:00 |
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Chikashi Miyama
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b1a5a3ccb4
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fix bug
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2019-12-13 18:10:19 +01:00 |
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Chikashi Miyama
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10c3f96e6c
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fix #136
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2019-12-13 16:14:22 +01:00 |
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Chikashi Miyama
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613d12f71d
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update missing components
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2019-12-12 17:50:53 +01:00 |
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Chikashi Miyama
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17b4217ce4
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implement #136
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2019-12-12 17:48:03 +01:00 |
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Chikashi Miyama
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5eca901d6e
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make depth camera mode selectable
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2019-12-12 15:38:57 +01:00 |
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Chikashi Miyama
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ab2be34eef
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correct ShaderGraph
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2019-12-12 14:54:33 +01:00 |
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Chikashi Miyama
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e0dd259b3e
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implement #135
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2019-12-12 14:24:31 +01:00 |
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Chikashi Miyama
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0ee93bd257
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implement #129
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2019-12-12 13:28:09 +01:00 |
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Chikashi Miyama
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e2c873d099
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Merge branch 'refs/heads/master' into Azure_Integration_RenderBuffer
# Conflicts:
# UnityProject/Assembly-CSharp-Editor.csproj
# UnityProject/Assembly-CSharp.csproj
# UnityProject/Assets/Scenes/Examples/Azure.meta
# UnityProject/Assets/Scenes/Examples/Azure/AzureDemo.unity
# UnityProject/Assets/Scenes/Examples/Azure/AzureDemo.unity.meta
# UnityProject/Assets/Scripts/UnitTest.meta
# UnityProject/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta
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2019-12-12 13:18:26 +01:00 |
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Chikashi Miyama
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ddf8b0b70c
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update AzureDemo scene
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2019-12-12 13:16:29 +01:00 |
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Chikashi Miyama
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c6a9572718
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Integrate Keijiro's code
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2019-12-12 13:08:41 +01:00 |
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Chikashi Miyama
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e94216a34e
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add Nuget Package in the serach to satisfy the requirement of Kinect Azure
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2019-12-12 12:20:50 +01:00 |
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Chikashi Miyama
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fcf5152f6b
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add Native Plugins for Kinect stolen from Keijiro
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2019-12-12 11:43:44 +01:00 |
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max
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ee0a47c517
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Added Spectrogram Force VFX
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2019-12-11 19:48:46 +01:00 |
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max
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8ad6ccf13e
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Added "Transition in Progress" Monitor to CYLsim
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2019-12-10 15:56:54 +01:00 |
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max
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efa38b7e99
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Added Pd CYLsim
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2019-12-10 14:38:41 +01:00 |
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max
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c4050e9924
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Revert "Added CYL_Sim"
This reverts commit 1803b353ec76e8f50986e8c61b697fda74bb4349.
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2019-12-10 11:39:03 +01:00 |
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max
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92c9fa182b
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Added CYL_Sim
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2019-12-09 18:14:07 +01:00 |
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Chikashi Miyama
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0eec0a6e2f
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fix bug #124
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2019-12-07 19:20:44 +01:00 |
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Chikashi Miyama
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3695f9d175
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add project change
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2019-12-07 16:23:04 +01:00 |
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Chikashi Miyama
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950e2ae16e
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remove private variable
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2019-12-06 22:29:46 +01:00 |
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Chikashi Miyama
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1582a10ce2
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Extract scheduled Action
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2019-12-06 22:21:24 +01:00 |
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Chikashi Miyama
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f3e53b8597
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fix formatting and style error
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2019-12-06 21:49:52 +01:00 |
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max
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24c7c805bc
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Fixed an error
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2019-12-06 17:56:36 +01:00 |
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max
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a757349071
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CylMidiController can drive Timeline forwards and Backwards now
Bug: Playback deosnt stop for reverse.
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2019-12-06 17:11:43 +01:00 |
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max
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9d6e037de9
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Fixed #125
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2019-12-06 15:19:36 +01:00 |
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max
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2955f202a7
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Insta Trig Fixed
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2019-12-06 11:25:38 +01:00 |
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max
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324816de02
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Implement CYLtransitions into MidiTransitionController
Closes #121
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2019-12-05 22:08:56 +01:00 |
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max
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71f1403494
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CleanUp TimeController
closes #122
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2019-12-05 13:37:20 +01:00 |
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max
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ca5568e94b
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Added MidiTransitionController and Changed TimelineController
For Transitions that finish on the next chosen downbeat
closes #120
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2019-12-04 19:14:04 +01:00 |
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max
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a23babb550
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CYLVESTER MIDI Sim in Pd + VFX QList Demo
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2019-12-03 22:36:57 +01:00 |
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Chikashi Miyama
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7f4e06efc7
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Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
# Conflicts:
# UnityProject/Assembly-CSharp.csproj
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2019-12-02 17:34:54 +01:00 |
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Chikashi Miyama
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cf9e03fd88
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fix bug
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2019-12-02 17:33:09 +01:00 |
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strangerattractor
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3a69494ba8
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VFX Graph Demo Update
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2019-12-02 15:18:21 +01:00 |
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Chikashi Miyama
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550e4222ad
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Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
# Conflicts:
# UnityProject/Assembly-CSharp.csproj
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2019-11-30 11:41:24 +01:00 |
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Chikashi Miyama
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705d72fe28
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add qlist transition system
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2019-11-30 11:40:15 +01:00 |
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strangerattractor
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562ec4d823
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Add VFX Graph Demo + Kinect Code Comments for 8-10bit topic
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2019-11-30 08:46:38 +01:00 |
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strangerattractor
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cdc0a7139d
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Extended Force Demo
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2019-11-27 18:55:11 +01:00 |
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