soundvision/UnityProject/Assets/Scenes/Examples/Max Silly Demos
2020-01-17 23:08:30 +01:00
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Animation Added First Project 2020-01-13 16:20:47 +01:00
ConformObjects Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
FakeTrailsDemo Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
Materials Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
Pcaches Added Cinemachine + Improved Spectrum Bind (by Philip) 2020-01-16 20:01:33 +01:00
Scripts Added First Project 2020-01-13 16:20:47 +01:00
ShaderGraph Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
Textures Added First Project 2020-01-13 16:20:47 +01:00
VFX Graph Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
VFX Star Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
VFX WaterfallGraph Experiments with Trails in VFX Graph (activated experimental mode) 2020-01-05 18:49:36 +01:00
WaveformParticle Added Cinemachine + Improved Spectrum Bind (by Philip) 2020-01-16 20:01:33 +01:00
3DModels.meta Advanced LookupShader 2020-01-03 16:17:07 +01:00
Animation.meta Edit BasicFractal 2020-01-07 12:49:12 +01:00
BasicFractal.unity Tree Demo 2020-01-08 11:58:54 +01:00
BasicFractal.unity.meta Tree Demo 2020-01-08 11:58:54 +01:00
BasicTree.unity Added First Project 2020-01-13 16:20:47 +01:00
BasicTree.unity.meta Tree Demo 2020-01-08 11:58:54 +01:00
ConformFeedbacks.unity Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
ConformFeedbacks.unity.meta Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
ConformObjects.meta Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
ConformObjects.unity Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
ConformObjects.unity.meta Added Cinemachine + Improved Spectrum Bind (by Philip) 2020-01-16 20:01:33 +01:00
DarkTrails.unity Experiments with Trails in VFX Graph (activated experimental mode) 2020-01-05 18:49:36 +01:00
DarkTrails.unity.meta Experiments with Trails in VFX Graph (activated experimental mode) 2020-01-05 18:49:36 +01:00
FakeTrailsDemo.meta Added OneLine FFT Texture and LookupTexture from Value 2020-01-02 13:17:22 +01:00
FeedbackCamera.prefab Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
FeedbackCamera.prefab.meta Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
Feedbacks.unity Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
Feedbacks.unity.meta Added Feedback Demo Scene 2019-12-27 20:18:08 +01:00
John_the_Baptist.unity Advanced LookupShader 2020-01-03 16:17:07 +01:00
John_the_Baptist.unity.meta Advanced LookupShader 2020-01-03 16:17:07 +01:00
LookupTexture.unity Added Normal Shader 2020-01-02 15:15:12 +01:00
LookupTexture.unity.meta Added OneLine FFT Texture and LookupTexture from Value 2020-01-02 13:17:22 +01:00
Materials.meta Added Feedback Demo 2019-12-24 10:41:01 +01:00
Max Azure Kinect 1.unity Made Waveform Particle system 2019-12-18 17:57:09 +01:00
Max Azure Kinect 1.unity.meta added Keijiro Point and Line Demo 2019-12-16 21:56:49 +01:00
Max Azure Kinect in Tree.unity Added First Project 2020-01-13 16:20:47 +01:00
Max Azure Kinect in Tree.unity.meta Added First Project 2020-01-13 16:20:47 +01:00
Pcaches.meta Added Cinemachine + Improved Spectrum Bind (by Philip) 2020-01-16 20:01:33 +01:00
PerspektivenTimeline.playable Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
PerspektivenTimeline.playable.meta Combined BlackLines + Conformed Objects 2020-01-17 23:08:30 +01:00
ReactiveTree.unity Added First Project 2020-01-13 16:20:47 +01:00
ReactiveTree.unity.meta Added First Project 2020-01-13 16:20:47 +01:00
Scripts.meta Added RotateGameObjectClass 2019-12-22 19:20:06 +01:00
ShaderGraph.meta Added Partice Keijiro Demos with soundreactivity 2019-12-17 20:25:08 +01:00
ShaderGraph.unity Added OneLine FFT Texture and LookupTexture from Value 2020-01-02 13:17:22 +01:00
ShaderGraph.unity.meta Added a twirl and a starfish 2019-12-24 01:05:10 +01:00
Textures.meta Added Feedback Demo Scene 2019-12-27 20:18:08 +01:00
Understanding VFX Trails.unity Edit Trails 2020-01-07 12:46:35 +01:00
Understanding VFX Trails.unity.meta Experiments with Trails in VFX Graph (activated experimental mode) 2020-01-05 18:49:36 +01:00
VFX Graph.meta added Keijiro Point and Line Demo 2019-12-16 21:56:49 +01:00
VFX Star.meta Added a twirl and a starfish 2019-12-24 01:05:10 +01:00
VFX Star.unity Added OneLine FFT Texture and LookupTexture from Value 2020-01-02 13:17:22 +01:00
VFX Star.unity.meta Added a twirl and a starfish 2019-12-24 01:05:10 +01:00
VFX WaterfallGraph.meta Added VFX Waterfall and Tunnel 2020-01-04 01:27:38 +01:00
VFX WaterfallGraph.unity Experiments with Trails in VFX Graph (activated experimental mode) 2020-01-05 18:49:36 +01:00
VFX WaterfallGraph.unity.meta Updated ShaderGraph to 6.9.2 2020-01-03 16:47:54 +01:00
WaveformParticle.meta Added Chromatic Aberration and Motion-Blur for testing 2019-12-22 19:58:38 +01:00
WaveformParticle.unity Added a twirl and a starfish 2019-12-24 01:05:10 +01:00
WaveformParticle.unity.meta Made Waveform Particle system 2019-12-18 17:57:09 +01:00