soundvision/README.md
2019-10-02 10:38:46 +02:00

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# The development environment
All developers have to use the following version of software
- Unity 2018.4.3f1 (LTS)
- Microsoft Visual Studio Commmunity 2017. version 15.9.13
- Pure Data 0.49.1 **64 bit** (Install via installer)
# Recommended IDE
- rider by jetbrains if available
- Visual Studio 2017 + ReSharper
# Build Pool
Access my [NAS](http://quickconnect.to)
QuickConnectID: gyudon
Name: cylvester
Pass: dortmund
# How to properly clone the repo
After you clone the repo. please execute
``` git submodule update --init --recursive ```
This will recursive clone all submodules from the github.
## PdBackend
The unity project contains a pd binary under StreamingAssets folder
PdBackend.cs monobehaviour automatically launches the Pd process when the game is started.
To use this Features PdBackend should exist in the scene.
## shmem
The Unity project access the Arrays in Pd patch via shmem (Shmem) object
## wix heat command
execute following command under bin directory
heat dir . -ag -gg -dr Cylvester -directoryid Cylvester -srd -sreg -cg UnityComponentGroup -out source.wxs -var var.UnityBuildDir