2020-10-18 13:25:49 +00:00
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#include "ofMain.h"
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2020-10-18 10:22:08 +00:00
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#include "ofApp.h"
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2020-10-18 13:25:49 +00:00
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//========================================================================
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int main( ){
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// ofSetupOpenGL(1024,768,OF_WINDOW); // <-------- setup the GL context
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// this kicks off the running of my app
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// can be OF_WINDOW or OF_FULLSCREEN
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// pass in width and height too:
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#ifdef TARGET_OPENGLES
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ofGLESWindowSettings settings;
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settings.setGLESVersion(2);
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#else
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ofGLWindowSettings settings;
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settings.setGLVersion(3, 2); // Programmable pipeline
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#endif
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ofCreateWindow(settings);
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ofRunApp(new ofApp());
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2020-10-18 10:22:08 +00:00
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2020-10-18 13:25:49 +00:00
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}
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