realityplayground-of/zoneb/src/ofApp.h
2020-10-19 16:14:53 +02:00

46 lines
884 B
C++

#pragma once
#include "ofMain.h"
#include "ofxAzureKinect.h"
#include "ofxShaderFilter.h"
#include "ofxV4L2.h"
class ofApp
: public ofBaseApp
{
public:
void setup();
void exit();
void update();
void draw();
void keyPressed(int key);
void keyReleased(int key);
void mouseMoved(int x, int y);
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void mouseEntered(int x, int y);
void mouseExited(int x, int y);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
private:
ofxAzureKinect::Device kinectDevice;
ofEasyCam cam;
ofVbo vbo;
ofxShader shader;
ofxShaderFilter boundShader;
std::map<string, ofFbo> fbos;
float pointSize;
bool useColorSpace;
ofxV4L2 v4l2Cam;
ofTexture v4l2Tex;
};