add thresholding
This commit is contained in:
parent
f645fbbfc9
commit
25ac95531a
13 changed files with 474 additions and 49 deletions
|
@ -86,6 +86,7 @@
|
|||
<Compile Include="Assets\Scripts\Visualizer\IRPanelBehaviour.cs" />
|
||||
<Compile Include="Assets\Scripts\Visualizer\PointCloudBehaviour.cs" />
|
||||
<Compile Include="Assets\Scripts\Visualizer\SpectrumVisualizer.cs" />
|
||||
<Compile Include="Assets\Scripts\Visualizer\Threshold.cs" />
|
||||
<Compile Include="Assets\Scripts\Visualizer\WaterfallVisualizer.cs" />
|
||||
<Compile Include="Assets\Scripts\Visualizer\WaveformVisualizerBehaviour.cs" />
|
||||
<Compile Include="Assets\ThridParty\KinectScript\CameraIntrinsics.cs" />
|
||||
|
|
8
UnityProject/Assets/Scenes/Examples/LevelThreshold.meta
Normal file
8
UnityProject/Assets/Scenes/Examples/LevelThreshold.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7c4a2bd917c527645ab41610b6385dfa
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
296
UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity
Normal file
296
UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity
Normal file
|
@ -0,0 +1,296 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 11
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 1
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 256
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_UseShadowmask: 1
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &684460085
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 684460088}
|
||||
- component: {fileID: 684460087}
|
||||
- component: {fileID: 684460086}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &684460086
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 684460085}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &684460087
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 684460085}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &684460088
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 684460085}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1718844856
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1718844858}
|
||||
- component: {fileID: 1718844857}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &1718844857
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1718844856}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 9
|
||||
m_Type: 1
|
||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 2
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 0
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!4 &1718844858
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1718844856}
|
||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ebd2f1f277e6d674db0ccce34f5fef00
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
18
UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs
Normal file
18
UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs
Normal file
|
@ -0,0 +1,18 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class NewBehaviourScript : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 636a92cddddfc2c4abe8de1de62e6d4c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
24
UnityProject/Assets/Scripts/Math/Threshold.cs
Normal file
24
UnityProject/Assets/Scripts/Math/Threshold.cs
Normal file
|
@ -0,0 +1,24 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
public class Threshold : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private float threshold;
|
||||
[SerializeField] private UnityEvent thresholdExceeded;
|
||||
private bool over_;
|
||||
|
||||
public void OnValueReceived(float value)
|
||||
{
|
||||
if (value > threshold && !over_)
|
||||
{
|
||||
over_ = true;
|
||||
thresholdExceeded.Invoke();
|
||||
}
|
||||
|
||||
if (value < threshold && over_)
|
||||
over_ = false;
|
||||
}
|
||||
}
|
||||
}
|
3
UnityProject/Assets/Scripts/Math/Threshold.cs.meta
Normal file
3
UnityProject/Assets/Scripts/Math/Threshold.cs.meta
Normal file
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 35e7f92fa0694ae4add9e3443bd2f860
|
||||
timeCreated: 1570466622
|
|
@ -1,10 +1,13 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
|
||||
public interface IPdBackend
|
||||
{
|
||||
IPdArray LevelArray { get; }
|
||||
IPdArrayContainer SpectrumArrayContainer{ get; }
|
||||
IPdArrayContainer WaveformArrayContainer{ get; }
|
||||
}
|
||||
|
@ -22,10 +25,11 @@ namespace cylvester
|
|||
private IMidiParser midiParser_;
|
||||
private IDspController dspController_;
|
||||
|
||||
public IPdArray LevelArray { get; private set; }
|
||||
public IPdArrayContainer SpectrumArrayContainer { get; private set; }
|
||||
private IUpdater spectrumArrayUpdater_;
|
||||
public IPdArrayContainer WaveformArrayContainer { get; private set; }
|
||||
private IUpdater waveformArrayUpdater_;
|
||||
|
||||
private List<IUpdater> updaters_;
|
||||
|
||||
private Action onSamplePlaybackChanged_;
|
||||
private Action<ControlMessage> onControlMessageReceived_;
|
||||
|
@ -34,9 +38,10 @@ namespace cylvester
|
|||
{
|
||||
SpectrumArrayContainer = new PdArrayContainer("fft_");
|
||||
WaveformArrayContainer = new PdArrayContainer("wave_");
|
||||
|
||||
spectrumArrayUpdater_ = (IUpdater) SpectrumArrayContainer;
|
||||
waveformArrayUpdater_ = (IUpdater) WaveformArrayContainer;
|
||||
LevelArray = new PdArray("level", PdConstant.NumMaxInputChannels);
|
||||
|
||||
updaters_ = new List<IUpdater>
|
||||
{(IUpdater) LevelArray, (IUpdater) SpectrumArrayContainer, (IUpdater) WaveformArrayContainer};
|
||||
|
||||
pdSender_ = new PdSender(PdConstant.ip, PdConstant.sendPort);
|
||||
pdReceiver_ = new PdReceiver(PdConstant.receivedPort);
|
||||
|
@ -46,15 +51,10 @@ namespace cylvester
|
|||
|
||||
samplePlaybackObserver_ = new ChangeObserver<int>(samplePlayback);
|
||||
|
||||
onSamplePlaybackChanged_ = () =>
|
||||
{
|
||||
pdSender_.Send(new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback});
|
||||
};
|
||||
onSamplePlaybackChanged_ = () => { pdSender_.Send(new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback}); };
|
||||
|
||||
onControlMessageReceived_ = (message) =>
|
||||
{
|
||||
onControlMessageReceived.Invoke(message);
|
||||
};
|
||||
onControlMessageReceived_ = (message) => {
|
||||
onControlMessageReceived.Invoke(message); };
|
||||
|
||||
samplePlaybackObserver_.ValueChanged += onSamplePlaybackChanged_;
|
||||
midiParser_.ControlMessageReceived += onControlMessageReceived_;
|
||||
|
@ -73,8 +73,9 @@ namespace cylvester
|
|||
public void Update()
|
||||
{
|
||||
pdReceiver_.Update();
|
||||
spectrumArrayUpdater_.Update();
|
||||
waveformArrayUpdater_.Update();
|
||||
foreach (var updater in updaters_)
|
||||
updater.Update();
|
||||
|
||||
samplePlaybackObserver_.Value = samplePlayback;
|
||||
}
|
||||
}
|
||||
|
|
31
UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs
Normal file
31
UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs
Normal file
|
@ -0,0 +1,31 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
[System.Serializable]
|
||||
public class LevelEvent : UnityEvent<float>
|
||||
{
|
||||
}
|
||||
|
||||
public class PdLevelBind : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private PdBackend pdbackend;
|
||||
[SerializeField, Range(1, 16)] private int channel = 1;
|
||||
[SerializeField] private LevelEvent onLevelChanged;
|
||||
private float level_;
|
||||
|
||||
void Update()
|
||||
{
|
||||
var level = pdbackend.LevelArray.Data[channel - 1];
|
||||
|
||||
if (level_ != level)
|
||||
{
|
||||
level_ = level;
|
||||
onLevelChanged.Invoke(level_);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs.meta
Normal file
11
UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a1a556319a642d143b7dbcdbace71ad9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,13 +1,13 @@
|
|||
#N canvas 412 304 670 468 10;
|
||||
#X obj 217 251 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
|
||||
#X obj 49 386 dac~, f 6;
|
||||
#X obj 125 345 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
|
||||
#X obj 55 386 dac~, f 6;
|
||||
#N canvas 215 619 730 390 analyzers_______________________________
|
||||
0;
|
||||
#X obj 95 44 inlet~;
|
||||
#X obj 119 69 inlet~;
|
||||
#X obj 148 96 inlet~;
|
||||
#X obj 172 121 inlet~;
|
||||
#X obj 193 47 inlet~;
|
||||
#X obj 198 45 inlet~;
|
||||
#X obj 217 72 inlet~;
|
||||
#X obj 246 101 inlet~;
|
||||
#X obj 270 124 inlet~;
|
||||
|
@ -51,12 +51,12 @@
|
|||
#X connect 13 0 29 0;
|
||||
#X connect 14 0 30 0;
|
||||
#X connect 15 0 31 0;
|
||||
#X restore 218 298 pd analyzers_______________________________;
|
||||
#X restore 126 385 pd analyzers_______________________________;
|
||||
#X obj 46 26 bang~;
|
||||
#X obj 46 49 count 16;
|
||||
#X obj 46 76 sel 0;
|
||||
#X obj 46 102 s shmemupdate;
|
||||
#N canvas 763 290 686 441 window 0;
|
||||
#N canvas 763 290 408 235 window 0;
|
||||
#N canvas 0 0 450 300 (subpatch) 0;
|
||||
#X array hann 1024 float 1;
|
||||
#A 0 0 1.88351e-005 3.76403e-005 9.41157e-005 0.000150591 0.000244677
|
||||
|
@ -194,35 +194,35 @@
|
|||
0.000244498 0.000150442 9.39965e-005 3.75807e-005 1.87755e-005;
|
||||
#X coords 0 1 1023 0 300 100 1 0 0;
|
||||
#X restore 39 32 graph;
|
||||
#X restore 420 50 pd window;
|
||||
#N canvas 2182 728 450 338 commands_from_unity 0;
|
||||
#X obj 44 31 inlet;
|
||||
#X obj 108 130 s sample_playback;
|
||||
#X text 128 55 1 ... sample playback;
|
||||
#X text 127 38 0 ... dsp start/stop;
|
||||
#X obj 47 94 route 0 1;
|
||||
#X msg 3 198 \; pd dsp \$1;
|
||||
#X obj 86 195 sel 1;
|
||||
#X obj 89 234 outlet;
|
||||
#X restore 533 23 pd window;
|
||||
#N canvas 2182 728 332 292 commands_from_unity 0;
|
||||
#X obj 66 31 inlet;
|
||||
#X obj 130 130 s sample_playback;
|
||||
#X text 150 55 1 ... sample playback;
|
||||
#X text 149 38 0 ... dsp start/stop;
|
||||
#X obj 69 94 route 0 1;
|
||||
#X msg 25 198 \; pd dsp \$1;
|
||||
#X obj 108 195 sel 1;
|
||||
#X obj 111 234 outlet;
|
||||
#X connect 0 0 4 0;
|
||||
#X connect 4 0 5 0;
|
||||
#X connect 4 0 6 0;
|
||||
#X connect 4 1 1 0;
|
||||
#X connect 6 0 7 0;
|
||||
#X restore 230 79 pd commands_from_unity;
|
||||
#N canvas 667 603 877 437 sample_playback 0;
|
||||
#X restore 231 60 pd commands_from_unity;
|
||||
#N canvas 667 603 480 371 sample_playback 0;
|
||||
#X obj 86 166 readsf~;
|
||||
#X obj 95 6 r sample_playback;
|
||||
#X obj 87 280 outlet~;
|
||||
#X obj 269 241 makefilename ../../../../AudioSamples/%s;
|
||||
#X obj 269 280 route symbol;
|
||||
#X obj 269 202 symbol;
|
||||
#X obj 269 163 text get samplefiles;
|
||||
#X floatatom 269 125 5 0 0 0 - - -;
|
||||
#X obj 168 221 makefilename ../../../../AudioSamples/%s;
|
||||
#X obj 168 260 route symbol;
|
||||
#X obj 168 182 symbol;
|
||||
#X obj 168 143 text get samplefiles;
|
||||
#X floatatom 168 105 5 0 0 0 - - -;
|
||||
#X obj 95 38 sel 0;
|
||||
#X obj 122 72 - 1;
|
||||
#X msg 33 114 0;
|
||||
#X msg 269 318 open \$1 \, 1;
|
||||
#X msg 168 298 open \$1 \, 1;
|
||||
#X connect 0 0 2 0;
|
||||
#X connect 1 0 8 0;
|
||||
#X connect 3 0 4 0;
|
||||
|
@ -235,23 +235,29 @@
|
|||
#X connect 9 0 7 0;
|
||||
#X connect 10 0 0 0;
|
||||
#X connect 11 0 0 0;
|
||||
#X restore 55 301 pd sample_playback;
|
||||
#X obj 230 24 netreceive -u -b 54345;
|
||||
#X restore 55 306 pd sample_playback;
|
||||
#X obj 231 22 netreceive -u -b 54345;
|
||||
#X obj 45 140 text define -k samplefiles;
|
||||
#A set Back_Back.wav \; Brutal_Synth.wav \; Dialog.wav \; Drums.wav
|
||||
\; Fox_Melo.wav \; Kick.wav \; Pads+Strings.wav \; Rose_Sax.wav \;
|
||||
Roses_Front.wav;
|
||||
#X obj 236 215 netsend -u -b;
|
||||
#X msg 231 140 connect localhost 56765;
|
||||
#X obj 253 110 loadbang;
|
||||
#X obj 231 245 netsend -u -b;
|
||||
#X msg 231 144 connect localhost 56765;
|
||||
#X obj 253 114 loadbang;
|
||||
#X obj 86 199 list prepend send;
|
||||
#X obj 86 223 list trim;
|
||||
#X obj 86 175 midiin;
|
||||
#X msg 402 128 23 31;
|
||||
#X msg 442 132 80 84, f 10;
|
||||
#X text 414 102 sample CC;
|
||||
#X msg 392 180 send 176 \$1 \$2;
|
||||
#X text 416 201 176... control channel 1;
|
||||
#X msg 410 115 23 31;
|
||||
#X msg 457 115 80 84, f 10;
|
||||
#X text 422 89 sample CC;
|
||||
#X msg 424 161 send 176 \$1 \$2;
|
||||
#X text 423 183 176... control channel 1;
|
||||
#N canvas 695 332 450 300 level 0;
|
||||
#X obj 90 182 table level 16;
|
||||
#X obj 89 152 shmem level 16;
|
||||
#X obj 89 127 r shmemupdate;
|
||||
#X connect 2 0 1 0;
|
||||
#X restore 532 55 pd level;
|
||||
#X connect 0 0 2 0;
|
||||
#X connect 0 1 2 1;
|
||||
#X connect 0 2 2 2;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#N canvas 1177 364 450 300 10;
|
||||
#X obj 54 93 inlet~;
|
||||
#X obj 55 40 inlet~;
|
||||
#X obj 55 139 spectrum \$1;
|
||||
#X obj 229 240 table fft_\$1 512;
|
||||
#X obj 200 177 r shmemupdate;
|
||||
|
@ -7,8 +7,16 @@
|
|||
#X obj 117 241 table wave_\$1 512;
|
||||
#X obj 119 217 shmem wave_\$1 512;
|
||||
#X obj 135 125 tabwrite~ wave_\$1;
|
||||
#X obj 270 143 tabwrite level;
|
||||
#X obj 375 81 loadbang;
|
||||
#X obj 375 110 f \$1, f 6;
|
||||
#X obj 270 111 env~ 1024 2048;
|
||||
#X connect 0 0 1 0;
|
||||
#X connect 0 0 7 0;
|
||||
#X connect 0 0 11 0;
|
||||
#X connect 3 0 4 0;
|
||||
#X connect 3 0 6 0;
|
||||
#X connect 3 0 7 0;
|
||||
#X connect 9 0 10 0;
|
||||
#X connect 10 0 8 1;
|
||||
#X connect 11 0 8 0;
|
||||
|
|
Loading…
Reference in a new issue