add thresholding
This commit is contained in:
parent
f645fbbfc9
commit
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13 changed files with 474 additions and 49 deletions
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@ -86,6 +86,7 @@
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<Compile Include="Assets\Scripts\Visualizer\IRPanelBehaviour.cs" />
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<Compile Include="Assets\Scripts\Visualizer\PointCloudBehaviour.cs" />
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<Compile Include="Assets\Scripts\Visualizer\SpectrumVisualizer.cs" />
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<Compile Include="Assets\Scripts\Visualizer\Threshold.cs" />
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<Compile Include="Assets\Scripts\Visualizer\WaterfallVisualizer.cs" />
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<Compile Include="Assets\Scripts\Visualizer\WaveformVisualizerBehaviour.cs" />
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<Compile Include="Assets\ThridParty\KinectScript\CameraIntrinsics.cs" />
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8
UnityProject/Assets/Scenes/Examples/LevelThreshold.meta
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8
UnityProject/Assets/Scenes/Examples/LevelThreshold.meta
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296
UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity
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296
UnityProject/Assets/Scenes/Examples/LevelThreshold/Level.unity
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18
UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs
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UnityProject/Assets/Scenes/Examples/LevelThreshold/level.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class NewBehaviourScript : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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24
UnityProject/Assets/Scripts/Math/Threshold.cs
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UnityProject/Assets/Scripts/Math/Threshold.cs
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using UnityEngine;
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using UnityEngine.Events;
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namespace cylvester
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{
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public class Threshold : MonoBehaviour
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{
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[SerializeField] private float threshold;
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[SerializeField] private UnityEvent thresholdExceeded;
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private bool over_;
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public void OnValueReceived(float value)
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{
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if (value > threshold && !over_)
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{
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over_ = true;
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thresholdExceeded.Invoke();
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}
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if (value < threshold && over_)
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over_ = false;
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}
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}
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}
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UnityProject/Assets/Scripts/Math/Threshold.cs.meta
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UnityProject/Assets/Scripts/Math/Threshold.cs.meta
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fileFormatVersion: 2
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guid: 35e7f92fa0694ae4add9e3443bd2f860
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timeCreated: 1570466622
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace cylvester
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{
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public interface IPdBackend
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{
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IPdArray LevelArray { get; }
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IPdArrayContainer SpectrumArrayContainer{ get; }
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IPdArrayContainer WaveformArrayContainer{ get; }
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}
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private IMidiParser midiParser_;
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private IDspController dspController_;
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public IPdArray LevelArray { get; private set; }
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public IPdArrayContainer SpectrumArrayContainer { get; private set; }
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private IUpdater spectrumArrayUpdater_;
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public IPdArrayContainer WaveformArrayContainer { get; private set; }
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private IUpdater waveformArrayUpdater_;
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private List<IUpdater> updaters_;
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private Action onSamplePlaybackChanged_;
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private Action<ControlMessage> onControlMessageReceived_;
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{
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SpectrumArrayContainer = new PdArrayContainer("fft_");
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WaveformArrayContainer = new PdArrayContainer("wave_");
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LevelArray = new PdArray("level", PdConstant.NumMaxInputChannels);
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spectrumArrayUpdater_ = (IUpdater) SpectrumArrayContainer;
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waveformArrayUpdater_ = (IUpdater) WaveformArrayContainer;
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updaters_ = new List<IUpdater>
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{(IUpdater) LevelArray, (IUpdater) SpectrumArrayContainer, (IUpdater) WaveformArrayContainer};
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pdSender_ = new PdSender(PdConstant.ip, PdConstant.sendPort);
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pdReceiver_ = new PdReceiver(PdConstant.receivedPort);
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samplePlaybackObserver_ = new ChangeObserver<int>(samplePlayback);
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onSamplePlaybackChanged_ = () =>
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{
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pdSender_.Send(new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback});
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};
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onSamplePlaybackChanged_ = () => { pdSender_.Send(new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback}); };
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onControlMessageReceived_ = (message) =>
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{
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onControlMessageReceived.Invoke(message);
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};
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onControlMessageReceived_ = (message) => {
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onControlMessageReceived.Invoke(message); };
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samplePlaybackObserver_.ValueChanged += onSamplePlaybackChanged_;
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midiParser_.ControlMessageReceived += onControlMessageReceived_;
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public void Update()
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{
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pdReceiver_.Update();
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spectrumArrayUpdater_.Update();
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waveformArrayUpdater_.Update();
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foreach (var updater in updaters_)
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updater.Update();
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samplePlaybackObserver_.Value = samplePlayback;
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}
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}
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31
UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs
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31
UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs
Normal file
|
@ -0,0 +1,31 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
[System.Serializable]
|
||||
public class LevelEvent : UnityEvent<float>
|
||||
{
|
||||
}
|
||||
|
||||
public class PdLevelBind : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private PdBackend pdbackend;
|
||||
[SerializeField, Range(1, 16)] private int channel = 1;
|
||||
[SerializeField] private LevelEvent onLevelChanged;
|
||||
private float level_;
|
||||
|
||||
void Update()
|
||||
{
|
||||
var level = pdbackend.LevelArray.Data[channel - 1];
|
||||
|
||||
if (level_ != level)
|
||||
{
|
||||
level_ = level;
|
||||
onLevelChanged.Invoke(level_);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs.meta
Normal file
11
UnityProject/Assets/Scripts/PdConnection/PdLevelBind.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a1a556319a642d143b7dbcdbace71ad9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -1,13 +1,13 @@
|
|||
#N canvas 412 304 670 468 10;
|
||||
#X obj 217 251 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
|
||||
#X obj 49 386 dac~, f 6;
|
||||
#X obj 125 345 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
|
||||
#X obj 55 386 dac~, f 6;
|
||||
#N canvas 215 619 730 390 analyzers_______________________________
|
||||
0;
|
||||
#X obj 95 44 inlet~;
|
||||
#X obj 119 69 inlet~;
|
||||
#X obj 148 96 inlet~;
|
||||
#X obj 172 121 inlet~;
|
||||
#X obj 193 47 inlet~;
|
||||
#X obj 198 45 inlet~;
|
||||
#X obj 217 72 inlet~;
|
||||
#X obj 246 101 inlet~;
|
||||
#X obj 270 124 inlet~;
|
||||
|
@ -51,12 +51,12 @@
|
|||
#X connect 13 0 29 0;
|
||||
#X connect 14 0 30 0;
|
||||
#X connect 15 0 31 0;
|
||||
#X restore 218 298 pd analyzers_______________________________;
|
||||
#X restore 126 385 pd analyzers_______________________________;
|
||||
#X obj 46 26 bang~;
|
||||
#X obj 46 49 count 16;
|
||||
#X obj 46 76 sel 0;
|
||||
#X obj 46 102 s shmemupdate;
|
||||
#N canvas 763 290 686 441 window 0;
|
||||
#N canvas 763 290 408 235 window 0;
|
||||
#N canvas 0 0 450 300 (subpatch) 0;
|
||||
#X array hann 1024 float 1;
|
||||
#A 0 0 1.88351e-005 3.76403e-005 9.41157e-005 0.000150591 0.000244677
|
||||
|
@ -194,35 +194,35 @@
|
|||
0.000244498 0.000150442 9.39965e-005 3.75807e-005 1.87755e-005;
|
||||
#X coords 0 1 1023 0 300 100 1 0 0;
|
||||
#X restore 39 32 graph;
|
||||
#X restore 420 50 pd window;
|
||||
#N canvas 2182 728 450 338 commands_from_unity 0;
|
||||
#X obj 44 31 inlet;
|
||||
#X obj 108 130 s sample_playback;
|
||||
#X text 128 55 1 ... sample playback;
|
||||
#X text 127 38 0 ... dsp start/stop;
|
||||
#X obj 47 94 route 0 1;
|
||||
#X msg 3 198 \; pd dsp \$1;
|
||||
#X obj 86 195 sel 1;
|
||||
#X obj 89 234 outlet;
|
||||
#X restore 533 23 pd window;
|
||||
#N canvas 2182 728 332 292 commands_from_unity 0;
|
||||
#X obj 66 31 inlet;
|
||||
#X obj 130 130 s sample_playback;
|
||||
#X text 150 55 1 ... sample playback;
|
||||
#X text 149 38 0 ... dsp start/stop;
|
||||
#X obj 69 94 route 0 1;
|
||||
#X msg 25 198 \; pd dsp \$1;
|
||||
#X obj 108 195 sel 1;
|
||||
#X obj 111 234 outlet;
|
||||
#X connect 0 0 4 0;
|
||||
#X connect 4 0 5 0;
|
||||
#X connect 4 0 6 0;
|
||||
#X connect 4 1 1 0;
|
||||
#X connect 6 0 7 0;
|
||||
#X restore 230 79 pd commands_from_unity;
|
||||
#N canvas 667 603 877 437 sample_playback 0;
|
||||
#X restore 231 60 pd commands_from_unity;
|
||||
#N canvas 667 603 480 371 sample_playback 0;
|
||||
#X obj 86 166 readsf~;
|
||||
#X obj 95 6 r sample_playback;
|
||||
#X obj 87 280 outlet~;
|
||||
#X obj 269 241 makefilename ../../../../AudioSamples/%s;
|
||||
#X obj 269 280 route symbol;
|
||||
#X obj 269 202 symbol;
|
||||
#X obj 269 163 text get samplefiles;
|
||||
#X floatatom 269 125 5 0 0 0 - - -;
|
||||
#X obj 168 221 makefilename ../../../../AudioSamples/%s;
|
||||
#X obj 168 260 route symbol;
|
||||
#X obj 168 182 symbol;
|
||||
#X obj 168 143 text get samplefiles;
|
||||
#X floatatom 168 105 5 0 0 0 - - -;
|
||||
#X obj 95 38 sel 0;
|
||||
#X obj 122 72 - 1;
|
||||
#X msg 33 114 0;
|
||||
#X msg 269 318 open \$1 \, 1;
|
||||
#X msg 168 298 open \$1 \, 1;
|
||||
#X connect 0 0 2 0;
|
||||
#X connect 1 0 8 0;
|
||||
#X connect 3 0 4 0;
|
||||
|
@ -235,23 +235,29 @@
|
|||
#X connect 9 0 7 0;
|
||||
#X connect 10 0 0 0;
|
||||
#X connect 11 0 0 0;
|
||||
#X restore 55 301 pd sample_playback;
|
||||
#X obj 230 24 netreceive -u -b 54345;
|
||||
#X restore 55 306 pd sample_playback;
|
||||
#X obj 231 22 netreceive -u -b 54345;
|
||||
#X obj 45 140 text define -k samplefiles;
|
||||
#A set Back_Back.wav \; Brutal_Synth.wav \; Dialog.wav \; Drums.wav
|
||||
\; Fox_Melo.wav \; Kick.wav \; Pads+Strings.wav \; Rose_Sax.wav \;
|
||||
Roses_Front.wav;
|
||||
#X obj 236 215 netsend -u -b;
|
||||
#X msg 231 140 connect localhost 56765;
|
||||
#X obj 253 110 loadbang;
|
||||
#X obj 231 245 netsend -u -b;
|
||||
#X msg 231 144 connect localhost 56765;
|
||||
#X obj 253 114 loadbang;
|
||||
#X obj 86 199 list prepend send;
|
||||
#X obj 86 223 list trim;
|
||||
#X obj 86 175 midiin;
|
||||
#X msg 402 128 23 31;
|
||||
#X msg 442 132 80 84, f 10;
|
||||
#X text 414 102 sample CC;
|
||||
#X msg 392 180 send 176 \$1 \$2;
|
||||
#X text 416 201 176... control channel 1;
|
||||
#X msg 410 115 23 31;
|
||||
#X msg 457 115 80 84, f 10;
|
||||
#X text 422 89 sample CC;
|
||||
#X msg 424 161 send 176 \$1 \$2;
|
||||
#X text 423 183 176... control channel 1;
|
||||
#N canvas 695 332 450 300 level 0;
|
||||
#X obj 90 182 table level 16;
|
||||
#X obj 89 152 shmem level 16;
|
||||
#X obj 89 127 r shmemupdate;
|
||||
#X connect 2 0 1 0;
|
||||
#X restore 532 55 pd level;
|
||||
#X connect 0 0 2 0;
|
||||
#X connect 0 1 2 1;
|
||||
#X connect 0 2 2 2;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#N canvas 1177 364 450 300 10;
|
||||
#X obj 54 93 inlet~;
|
||||
#X obj 55 40 inlet~;
|
||||
#X obj 55 139 spectrum \$1;
|
||||
#X obj 229 240 table fft_\$1 512;
|
||||
#X obj 200 177 r shmemupdate;
|
||||
|
@ -7,8 +7,16 @@
|
|||
#X obj 117 241 table wave_\$1 512;
|
||||
#X obj 119 217 shmem wave_\$1 512;
|
||||
#X obj 135 125 tabwrite~ wave_\$1;
|
||||
#X obj 270 143 tabwrite level;
|
||||
#X obj 375 81 loadbang;
|
||||
#X obj 375 110 f \$1, f 6;
|
||||
#X obj 270 111 env~ 1024 2048;
|
||||
#X connect 0 0 1 0;
|
||||
#X connect 0 0 7 0;
|
||||
#X connect 0 0 11 0;
|
||||
#X connect 3 0 4 0;
|
||||
#X connect 3 0 6 0;
|
||||
#X connect 3 0 7 0;
|
||||
#X connect 9 0 10 0;
|
||||
#X connect 10 0 8 1;
|
||||
#X connect 11 0 8 0;
|
||||
|
|
Loading…
Reference in a new issue