refer #60
This commit is contained in:
parent
a2d9a37e55
commit
d00d95859f
18 changed files with 914 additions and 26 deletions
|
@ -59,10 +59,13 @@
|
|||
<Compile Include="Assets\Scenes\Examples\Composition\script\BallMapping.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\Composition\script\RmsAnalyzer.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\PdBackend\script\BoomBall.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\PositionBind.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\PostProcessing\script\BokehBind.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\FlareBind.cs" />
|
||||
<Compile Include="Assets\Scenes\Examples\VisualEffectGraph\script\SmokeBind.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\DspController.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\MidiParser.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\PdReceiver.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\SpectrumArrayContainer.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\SpectrumArraySelector.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\ISpectrumGenerator.cs" />
|
||||
|
@ -70,7 +73,7 @@
|
|||
<Compile Include="Assets\Scripts\PdConnection\PdBackend.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\PdConstant.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\PdProcess.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\PdSocket.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\PdSender.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\PdSpectrumBind.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\SpectrumGeneratorPlayMode.cs" />
|
||||
<Compile Include="Assets\Scripts\PdConnection\WaveformTexture.cs" />
|
||||
|
|
|
@ -7,6 +7,7 @@ namespace cylvester
|
|||
public class PdBackendEditor : Editor
|
||||
{
|
||||
private PdBackend pdBackend_;
|
||||
private SerializedProperty onControlMessageReceivedProperty_;
|
||||
|
||||
private readonly string[] samples_ =
|
||||
{
|
||||
|
@ -29,13 +30,19 @@ namespace cylvester
|
|||
|
||||
public override void OnInspectorGUI ()
|
||||
{
|
||||
|
||||
serializedObject.Update();
|
||||
pdBackend_ = (PdBackend) target;
|
||||
|
||||
onControlMessageReceivedProperty_ = serializedObject.FindProperty("onControlMessageReceived");
|
||||
EditorGUILayout.PropertyField(onControlMessageReceivedProperty_);
|
||||
|
||||
if (Application.isPlaying)
|
||||
{
|
||||
RenderSamplePlayback();
|
||||
Repaint();
|
||||
}
|
||||
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
|
||||
private void RenderSamplePlayback()
|
||||
|
|
8
UnityProject/Assets/Scenes/Examples/MIDI.meta
Normal file
8
UnityProject/Assets/Scenes/Examples/MIDI.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 93d29b497b2d10a4387672612a1c0d52
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
649
UnityProject/Assets/Scenes/Examples/MIDI/MIDI.unity
Normal file
649
UnityProject/Assets/Scenes/Examples/MIDI/MIDI.unity
Normal file
|
@ -0,0 +1,649 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 11
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 1
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 256
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_UseShadowmask: 1
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &265790067
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 265790071}
|
||||
- component: {fileID: 265790070}
|
||||
- component: {fileID: 265790069}
|
||||
- component: {fileID: 265790068}
|
||||
m_Layer: 0
|
||||
m_Name: Sphere
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &265790068
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 265790067}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: b159fbb376a54b99aa66ea53f9f29235, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
channel: 1
|
||||
--- !u!23 &265790069
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 265790067}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: f044463ea66a19c47aef13261142b54e, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
--- !u!33 &265790070
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 265790067}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!4 &265790071
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 265790067}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1261823479
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1261823481}
|
||||
- component: {fileID: 1261823480}
|
||||
m_Layer: 0
|
||||
m_Name: PdBackend
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1261823480
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1261823479}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3ba69cee3466a304d9d570268f717413, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
onControlMessageReceived:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 265790068}
|
||||
m_MethodName: OnControlMessageReceived
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
samplePlayback: 0
|
||||
--- !u!4 &1261823481
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1261823479}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1461024797
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1461024800}
|
||||
- component: {fileID: 1461024799}
|
||||
- component: {fileID: 1461024798}
|
||||
- component: {fileID: 1461024801}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &1461024798
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1461024797}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1461024799
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1461024797}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 0
|
||||
m_AllowMSAA: 0
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &1461024800
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1461024797}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: -0.18, z: -2.08}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1461024801
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1461024797}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clearColorMode: 0
|
||||
backgroundColorHDR: {r: 0.025, g: 0.07, b: 0.19, a: 0}
|
||||
clearDepth: 1
|
||||
volumeLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 1
|
||||
volumeAnchorOverride: {fileID: 0}
|
||||
antialiasing: 0
|
||||
SMAAQuality: 2
|
||||
dithering: 0
|
||||
stopNaNs: 0
|
||||
physicalParameters:
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
flipYMode: 0
|
||||
fullscreenPassthrough: 0
|
||||
allowDynamicResolution: 0
|
||||
customRenderingSettings: 0
|
||||
invertFaceCulling: 0
|
||||
probeLayerMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPathCustomFrameSettings:
|
||||
bitDatas:
|
||||
data1: 69284264935197
|
||||
data2: 4539628424389459968
|
||||
lodBias: 1
|
||||
lodBiasMode: 0
|
||||
maximumLODLevel: 0
|
||||
maximumLODLevelMode: 0
|
||||
renderingPathCustomFrameSettingsOverrideMask:
|
||||
mask:
|
||||
data1: 0
|
||||
data2: 0
|
||||
defaultFrameSettings: 0
|
||||
m_Version: 5
|
||||
m_ObsoleteRenderingPath: 0
|
||||
m_ObsoleteFrameSettings:
|
||||
overrides: 0
|
||||
enableShadow: 0
|
||||
enableContactShadows: 0
|
||||
enableShadowMask: 0
|
||||
enableSSR: 0
|
||||
enableSSAO: 0
|
||||
enableSubsurfaceScattering: 0
|
||||
enableTransmission: 0
|
||||
enableAtmosphericScattering: 0
|
||||
enableVolumetrics: 0
|
||||
enableReprojectionForVolumetrics: 0
|
||||
enableLightLayers: 0
|
||||
enableExposureControl: 1
|
||||
diffuseGlobalDimmer: 0
|
||||
specularGlobalDimmer: 0
|
||||
shaderLitMode: 0
|
||||
enableDepthPrepassWithDeferredRendering: 0
|
||||
enableTransparentPrepass: 0
|
||||
enableMotionVectors: 0
|
||||
enableObjectMotionVectors: 0
|
||||
enableDecals: 0
|
||||
enableRoughRefraction: 0
|
||||
enableTransparentPostpass: 0
|
||||
enableDistortion: 0
|
||||
enablePostprocess: 0
|
||||
enableOpaqueObjects: 0
|
||||
enableTransparentObjects: 0
|
||||
enableRealtimePlanarReflection: 0
|
||||
enableMSAA: 0
|
||||
enableAsyncCompute: 0
|
||||
runLightListAsync: 0
|
||||
runSSRAsync: 0
|
||||
runSSAOAsync: 0
|
||||
runContactShadowsAsync: 0
|
||||
runVolumeVoxelizationAsync: 0
|
||||
lightLoopSettings:
|
||||
overrides: 0
|
||||
enableDeferredTileAndCluster: 0
|
||||
enableComputeLightEvaluation: 0
|
||||
enableComputeLightVariants: 0
|
||||
enableComputeMaterialVariants: 0
|
||||
enableFptlForForwardOpaque: 0
|
||||
enableBigTilePrepass: 0
|
||||
isFptlEnabled: 0
|
||||
--- !u!1 &2049244779
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2049244781}
|
||||
- component: {fileID: 2049244780}
|
||||
- component: {fileID: 2049244783}
|
||||
- component: {fileID: 2049244782}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &2049244780
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2049244779}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 9
|
||||
m_Type: 1
|
||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||
m_Intensity: 3.1415927
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 2
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 2
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!4 &2049244781
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2049244779}
|
||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!114 &2049244782
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2049244779}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Version: 1
|
||||
shadowResolution: 512
|
||||
shadowDimmer: 1
|
||||
volumetricShadowDimmer: 1
|
||||
shadowFadeDistance: 10000
|
||||
contactShadows: 0
|
||||
shadowTint: {r: 0, g: 0, b: 0, a: 1}
|
||||
viewBiasMin: 0.2
|
||||
viewBiasMax: 100
|
||||
viewBiasScale: 1
|
||||
normalBiasMin: 0.5
|
||||
normalBiasMax: 0.5
|
||||
normalBiasScale: 1
|
||||
sampleBiasScale: 0
|
||||
edgeLeakFixup: 0
|
||||
edgeToleranceNormal: 1
|
||||
edgeTolerance: 1
|
||||
shadowCascadeCount: 4
|
||||
shadowCascadeRatios:
|
||||
- 0.05
|
||||
- 0.2
|
||||
- 0.3
|
||||
shadowCascadeBorders:
|
||||
- 0.2
|
||||
- 0.2
|
||||
- 0.2
|
||||
- 0.2
|
||||
shadowAlgorithm: 0
|
||||
shadowVariant: 0
|
||||
shadowPrecision: 0
|
||||
--- !u!114 &2049244783
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2049244779}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 5
|
||||
m_Version: 5
|
||||
directionalIntensity: 3.1415927
|
||||
punctualIntensity: 600
|
||||
areaIntensity: 200
|
||||
enableSpotReflector: 0
|
||||
luxAtDistance: 1
|
||||
m_InnerSpotPercent: 0
|
||||
lightDimmer: 1
|
||||
m_VolumetricDimmer: 1
|
||||
lightUnit: 2
|
||||
fadeDistance: 10000
|
||||
affectDiffuse: 1
|
||||
affectSpecular: 1
|
||||
nonLightmappedOnly: 0
|
||||
lightTypeExtent: 0
|
||||
m_SpotLightShape: 0
|
||||
shapeWidth: 0.5
|
||||
shapeHeight: 0.5
|
||||
aspectRatio: 1
|
||||
shapeRadius: 0
|
||||
maxSmoothness: 0.99
|
||||
applyRangeAttenuation: 1
|
||||
useOldInspector: 0
|
||||
useVolumetric: 1
|
||||
featuresFoldout: 1
|
||||
showAdditionalSettings: 0
|
||||
displayLightIntensity: 3.1415927
|
||||
displayAreaLightEmissiveMesh: 0
|
||||
areaLightCookie: {fileID: 0}
|
||||
areaLightShadowCone: 120
|
||||
useScreenSpaceShadows: 0
|
||||
evsmExponent: 15
|
||||
evsmLightLeakBias: 0
|
||||
evsmVarianceBias: 0.00001
|
||||
evsmBlurPasses: 0
|
||||
lightLayers: 1
|
||||
lightlayersMask: 1
|
||||
linkShadowLayers: 1
|
||||
shadowNearPlane: 0.1
|
||||
shadowSoftness: 0.5
|
||||
blockerSampleCount: 24
|
||||
filterSampleCount: 16
|
||||
minFilterSize: 0.00001
|
||||
kernelSize: 5
|
||||
lightAngle: 1
|
||||
maxDepthBias: 0.001
|
7
UnityProject/Assets/Scenes/Examples/MIDI/MIDI.unity.meta
Normal file
7
UnityProject/Assets/Scenes/Examples/MIDI/MIDI.unity.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d36311f0d798d5b498edf48abc435ebc
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
UnityProject/Assets/Scenes/Examples/MIDI/script.meta
Normal file
8
UnityProject/Assets/Scenes/Examples/MIDI/script.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 91cbbd3088b4884409b14a86b153c521
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,22 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
public class PositionBind : MonoBehaviour
|
||||
{
|
||||
[SerializeField,Range(1,16)] private int channel = 1;
|
||||
|
||||
public void OnControlMessageReceived(ControlMessage mes)
|
||||
{
|
||||
if (mes.Channel == channel - 1)
|
||||
{
|
||||
var x = (mes.ControlNumber - 64) / 10f;
|
||||
var y = (mes.ControlValue - 64) / 10f;
|
||||
transform.position = new Vector3(x, y, 0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b159fbb376a54b99aa66ea53f9f29235
|
||||
timeCreated: 1570277140
|
|
@ -7,18 +7,18 @@ namespace cylvester
|
|||
|
||||
public class DspController : IDspController
|
||||
{
|
||||
private IPdSocket socket_;
|
||||
private IPdSender sender_;
|
||||
|
||||
public DspController(IPdSocket socket)
|
||||
public DspController(IPdSender sender)
|
||||
{
|
||||
socket_ = socket;
|
||||
sender_ = sender;
|
||||
}
|
||||
|
||||
public bool State
|
||||
{
|
||||
set
|
||||
{
|
||||
socket_.Send (new[]{(byte)PdMessage.Dsp, (byte)(value?1:0)});
|
||||
sender_.Send (new[]{(byte)PdMessage.Dsp, (byte)(value?1:0)});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: aa0f61cbfcd442de8bf3e5331cbf09bd
|
||||
timeCreated: 1570270050
|
98
UnityProject/Assets/Scripts/PdConnection/MidiParser.cs
Normal file
98
UnityProject/Assets/Scripts/PdConnection/MidiParser.cs
Normal file
|
@ -0,0 +1,98 @@
|
|||
using System;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
[Serializable]
|
||||
public class UnityControlEvent : UnityEvent<ControlMessage>
|
||||
{}
|
||||
|
||||
public struct ControlMessage
|
||||
{
|
||||
public byte Channel;
|
||||
public byte ControlNumber;
|
||||
public byte ControlValue;
|
||||
}
|
||||
|
||||
public interface IMidiParser : IDisposable
|
||||
{
|
||||
event Action<ControlMessage> ControlMessageReceived;
|
||||
}
|
||||
|
||||
public class MidiParser : IMidiParser
|
||||
{
|
||||
private enum Accept
|
||||
{
|
||||
StatusByte,
|
||||
DataByte1,
|
||||
DataByte2
|
||||
}
|
||||
|
||||
private struct MidiMessage
|
||||
{
|
||||
public byte Status;
|
||||
public byte Data1;
|
||||
public byte Data2;
|
||||
}
|
||||
|
||||
private MidiMessage message_;
|
||||
private Accept accept_ = Accept.StatusByte;
|
||||
private readonly IPdReceiver pdReceiver_;
|
||||
private readonly Action<byte[]> onDataReceived_;
|
||||
|
||||
public MidiParser(IPdReceiver pdReceiver)
|
||||
{
|
||||
pdReceiver_ = pdReceiver;
|
||||
|
||||
onDataReceived_ = (bytes) =>
|
||||
{
|
||||
foreach (var element in bytes)
|
||||
{
|
||||
if (element >= 128)
|
||||
{
|
||||
message_ = new MidiMessage {Status = element};
|
||||
accept_ = Accept.DataByte1;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (accept_ == Accept.DataByte1 && element <= 128)
|
||||
{
|
||||
message_.Data1 = element;
|
||||
accept_ = Accept.DataByte2;
|
||||
}
|
||||
else if (accept_ == Accept.DataByte2 && element <= 128)
|
||||
{
|
||||
message_.Data2 = element;
|
||||
Invoke();
|
||||
accept_ = Accept.StatusByte;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
pdReceiver_.DataReceived += onDataReceived_;
|
||||
}
|
||||
|
||||
private void Invoke()
|
||||
{
|
||||
if (176 <= message_.Status || message_.Status <= 191)
|
||||
{
|
||||
var controlMessage = new ControlMessage
|
||||
{
|
||||
Channel = (byte) (message_.Status - 176),
|
||||
ControlNumber = message_.Data1,
|
||||
ControlValue = message_.Data2
|
||||
};
|
||||
|
||||
ControlMessageReceived?.Invoke(controlMessage);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
pdReceiver_.DataReceived -= onDataReceived_;
|
||||
}
|
||||
|
||||
public event Action<ControlMessage> ControlMessageReceived;
|
||||
|
||||
}
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
|
@ -11,48 +12,64 @@ namespace cylvester
|
|||
|
||||
public class PdBackend : MonoBehaviour, IPdBackend
|
||||
{
|
||||
[SerializeField] UnityControlEvent onControlMessageReceived = null;
|
||||
|
||||
public int samplePlayback;
|
||||
private IUpdater spectrumArrayUpdater_;
|
||||
|
||||
private IChangeObserver<int> samplePlaybackObserver_;
|
||||
private Action onSamplePlaybackChanged_;
|
||||
private IPdSocket pdSocket_;
|
||||
|
||||
private IPdSender pdSender_;
|
||||
private IPdReceiver pdReceiver_;
|
||||
private IMidiParser midiParser_;
|
||||
private IDspController dspController_;
|
||||
|
||||
public ISpectrumArrayContainer SpectrumArrayContainer { get; private set; }
|
||||
|
||||
private Action onSamplePlaybackChanged_;
|
||||
private Action<ControlMessage> onControlMessageReceived_;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
SpectrumArrayContainer = new SpectrumArrayContainer();
|
||||
spectrumArrayUpdater_ = (IUpdater) SpectrumArrayContainer;
|
||||
pdSocket_ = new PdSocket(PdConstant.ip, PdConstant.port);
|
||||
dspController_ = new DspController(pdSocket_);
|
||||
|
||||
pdSender_ = new PdSender(PdConstant.ip, PdConstant.sendPort);
|
||||
pdReceiver_ = new PdReceiver(PdConstant.receivedPort);
|
||||
midiParser_ = new MidiParser(pdReceiver_);
|
||||
|
||||
dspController_ = new DspController(pdSender_);
|
||||
|
||||
samplePlaybackObserver_ = new ChangeObserver<int>(samplePlayback);
|
||||
|
||||
onSamplePlaybackChanged_ = () =>
|
||||
{
|
||||
pdSocket_.Send(new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback});
|
||||
pdSender_.Send(new[]{(byte)PdMessage.SampleSound, (byte)samplePlayback});
|
||||
};
|
||||
|
||||
onControlMessageReceived_ = (message) =>
|
||||
{
|
||||
onControlMessageReceived.Invoke(message);
|
||||
};
|
||||
|
||||
samplePlaybackObserver_.ValueChanged += onSamplePlaybackChanged_;
|
||||
dspController_.State = true;
|
||||
midiParser_.ControlMessageReceived += onControlMessageReceived_;
|
||||
|
||||
dspController_.State = true;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
dspController_.State = false;
|
||||
pdSocket_?.Dispose();
|
||||
pdSender_?.Dispose();
|
||||
samplePlaybackObserver_.ValueChanged -= onSamplePlaybackChanged_;
|
||||
midiParser_.ControlMessageReceived -= onControlMessageReceived_;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
pdReceiver_.Update();
|
||||
spectrumArrayUpdater_.Update();
|
||||
samplePlaybackObserver_.Value = samplePlayback;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -10,7 +10,8 @@ namespace cylvester
|
|||
{
|
||||
public static readonly int NumMaxInputChannels = 16;
|
||||
public static readonly string ip = "127.0.0.1";
|
||||
public static readonly int port = 54345;
|
||||
public static readonly int sendPort = 54345;
|
||||
public static readonly int receivedPort = 56765;
|
||||
public static readonly int FftSize = 512;
|
||||
}
|
||||
}
|
35
UnityProject/Assets/Scripts/PdConnection/PdReceiver.cs
Normal file
35
UnityProject/Assets/Scripts/PdConnection/PdReceiver.cs
Normal file
|
@ -0,0 +1,35 @@
|
|||
using System;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
|
||||
namespace cylvester
|
||||
{
|
||||
public interface IPdReceiver
|
||||
{
|
||||
event Action<byte[]> DataReceived;
|
||||
void Update();
|
||||
}
|
||||
|
||||
public class PdReceiver : IPdReceiver
|
||||
{
|
||||
private readonly UdpClient udpClient_;
|
||||
private IPEndPoint remote_;
|
||||
|
||||
public PdReceiver(int port)
|
||||
{
|
||||
udpClient_ = new UdpClient(port);
|
||||
remote_ = new IPEndPoint(IPAddress.Any, port);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
while (udpClient_.Available > 0)
|
||||
{
|
||||
var receivedData = udpClient_.Receive(ref remote_);
|
||||
DataReceived?.Invoke(receivedData);
|
||||
}
|
||||
}
|
||||
|
||||
public event Action<byte[]> DataReceived;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b918e986dbe241409e844bd6c6418d6e
|
||||
timeCreated: 1570268830
|
|
@ -4,16 +4,16 @@ using System.Net.Sockets;
|
|||
|
||||
namespace cylvester
|
||||
{
|
||||
public interface IPdSocket : IDisposable
|
||||
public interface IPdSender : IDisposable
|
||||
{
|
||||
void Send(byte[] bytes);
|
||||
}
|
||||
|
||||
public class PdSocket : IPdSocket
|
||||
public class PdSender : IPdSender
|
||||
{
|
||||
private Socket socket_;
|
||||
|
||||
public PdSocket(string ip, int port)
|
||||
public PdSender(string ip, int port)
|
||||
{
|
||||
socket_ = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
socket_.Connect(IPAddress.Parse(ip), port);
|
|
@ -1,6 +1,6 @@
|
|||
#N canvas 473 11 560 380 10;
|
||||
#N canvas 473 11 670 468 10;
|
||||
#X obj 217 251 adc~ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16;
|
||||
#X obj 48 304 dac~, f 6;
|
||||
#X obj 49 386 dac~, f 6;
|
||||
#N canvas 215 619 730 390 analyzers_______________________________
|
||||
0;
|
||||
#X obj 95 44 inlet~;
|
||||
|
@ -203,14 +203,18 @@
|
|||
#X restore 420 50 pd window;
|
||||
#N canvas 2182 728 450 338 commands_from_unity 0;
|
||||
#X obj 44 31 inlet;
|
||||
#X obj 69 132 s sample_playback;
|
||||
#X obj 108 130 s sample_playback;
|
||||
#X text 128 55 1 ... sample playback;
|
||||
#X text 127 38 0 ... dsp start/stop;
|
||||
#X obj 44 84 route 0 1;
|
||||
#X msg 44 190 \; pd dsp \$1;
|
||||
#X obj 47 94 route 0 1;
|
||||
#X msg 3 198 \; pd dsp \$1;
|
||||
#X obj 86 195 sel 1;
|
||||
#X obj 89 234 outlet;
|
||||
#X connect 0 0 4 0;
|
||||
#X connect 4 0 5 0;
|
||||
#X connect 4 0 6 0;
|
||||
#X connect 4 1 1 0;
|
||||
#X connect 6 0 7 0;
|
||||
#X restore 230 79 pd commands_from_unity;
|
||||
#N canvas 667 603 877 437 sample_playback 0;
|
||||
#X obj 86 166 readsf~;
|
||||
|
@ -237,12 +241,23 @@
|
|||
#X connect 9 0 7 0;
|
||||
#X connect 10 0 0 0;
|
||||
#X connect 11 0 0 0;
|
||||
#X restore 54 219 pd sample_playback;
|
||||
#X restore 55 301 pd sample_playback;
|
||||
#X obj 230 24 netreceive -u -b 54345;
|
||||
#X obj 45 140 text define -k samplefiles;
|
||||
#A set Back_Back.wav \; Brutal_Synth.wav \; Dialog.wav \; Drums.wav
|
||||
\; Fox_Melo.wav \; Kick.wav \; Pads+Strings.wav \; Rose_Sax.wav \;
|
||||
Roses_Front.wav;
|
||||
#X obj 236 215 netsend -u -b;
|
||||
#X msg 231 140 connect localhost 56765;
|
||||
#X obj 253 110 loadbang;
|
||||
#X obj 86 199 list prepend send;
|
||||
#X obj 86 223 list trim;
|
||||
#X obj 86 175 midiin;
|
||||
#X msg 402 128 23 31;
|
||||
#X msg 454 126 80 84, f 10;
|
||||
#X text 414 102 sample CC;
|
||||
#X msg 392 180 send 176 \$1 \$2;
|
||||
#X text 416 201 176... control channel 1;
|
||||
#X connect 0 0 2 0;
|
||||
#X connect 0 1 2 1;
|
||||
#X connect 0 2 2 2;
|
||||
|
@ -262,7 +277,16 @@ Roses_Front.wav;
|
|||
#X connect 3 0 4 0;
|
||||
#X connect 4 0 5 0;
|
||||
#X connect 5 0 6 0;
|
||||
#X connect 9 0 14 0;
|
||||
#X connect 10 0 1 0;
|
||||
#X connect 10 0 1 1;
|
||||
#X connect 10 0 2 0;
|
||||
#X connect 11 0 9 0;
|
||||
#X connect 14 0 13 0;
|
||||
#X connect 15 0 14 0;
|
||||
#X connect 16 0 17 0;
|
||||
#X connect 17 0 13 0;
|
||||
#X connect 18 0 16 0;
|
||||
#X connect 19 0 22 0;
|
||||
#X connect 20 0 22 0;
|
||||
#X connect 22 0 13 0;
|
||||
|
|
Loading…
Reference in a new issue