Commit graph

21 commits

Author SHA1 Message Date
max
382b06554e Add First Project to Master Branch 2020-03-04 21:47:24 +01:00
Chikashi Miyama
613d12f71d update missing components 2019-12-12 17:50:53 +01:00
Chikashi Miyama
17b4217ce4 implement #136 2019-12-12 17:48:03 +01:00
max
f51764016f Make Spectrogram Scrollable (Expose Index)
Also, write Reusable Shader for Spectrogram
2019-11-18 12:37:32 +01:00
Chikashi Miyama
5d966194fa add compute shader for creating movement/difference texture 2019-11-04 22:39:02 +01:00
Chikashi Miyama
9d23608998 add particle emission from right hand 2019-11-03 18:27:55 +01:00
Chikashi Miyama
fc8999d26c skeleton implemented 2019-10-31 18:38:58 +01:00
max
53c1b2d7b5 Azure Kinect Demos
Bought the asset to test with
2019-10-26 11:04:12 +02:00
max
039e4a27d6 Max Kinect Effect SahderGraph
Max Kinect Effect now gives position info from red-channel to shader.
Bug: Resolutio of Z is not very precize.
2019-10-14 21:13:28 +02:00
Chikashi Miyama
0e391466d8 add kinect to scenegraph example 2019-10-08 23:01:21 +02:00
Chikashi Miyama
f645fbbfc9 add some shader graph demo 2019-10-05 20:15:26 +02:00
Chikashi Miyama
67eeb972e6 add spectrogram texture generator 2019-10-05 16:49:30 +02:00
Chikashi Miyama
32bcffb23c udpate material for kinect panel 2019-10-04 21:57:56 +02:00
Chikashi Miyama
983e3ff7a3 fix mapping demo 2019-10-04 19:17:11 +02:00
Chikashi Miyama
6258bd88c5 removed suspicious materials 2019-10-03 23:03:13 +02:00
Chikashi Miyama
d9855e069e implement FFT waterfall 2019-10-03 19:06:11 +02:00
Chikashi Miyama
d7050deec1 add HDRP material 2019-10-03 11:38:59 +02:00
Chikashi Miyama
175892a576 implement both kinect and pd integration 2019-07-07 22:00:44 +02:00
Chikashi Miyama
fc5b6ef041 point cloud in progress 2019-07-07 17:56:52 +02:00
Chikashi Miyama
4ba933ac3f optimize IRSensor data retrival using R16 texture format and unsafe IntPtr 2019-07-07 13:26:16 +02:00
Chikashi Miyama
1b4866e74e add unit tests for kinect related classse 2019-07-07 00:17:26 +02:00