Commit graph

207 commits

Author SHA1 Message Date
strangerattractor
3eba566ab7 Edit BasicFractal 2020-01-07 12:49:12 +01:00
strangerattractor
8598c63d55 Experiments with Trails in VFX Graph (activated experimental mode) 2020-01-05 18:49:36 +01:00
strangerattractor
9c85910a19 Added VFX Waterfall and Tunnel 2020-01-04 01:27:38 +01:00
strangerattractor
9c13f4f907 Updated ShaderGraph to 6.9.2 2020-01-03 16:47:54 +01:00
strangerattractor
10d03c64a3 Advanced LookupShader 2020-01-03 16:17:07 +01:00
strangerattractor
44f1c1b6a3 Added Normal Shader 2020-01-02 15:15:12 +01:00
strangerattractor
47330c97ce Added OneLine FFT Texture and LookupTexture from Value 2020-01-02 13:17:22 +01:00
strangerattractor
7683216049 Added Feedback Demo Scene 2019-12-27 20:18:08 +01:00
strangerattractor
66e0c0e534 Added Feedback Demo 2019-12-24 10:41:01 +01:00
strangerattractor
75a37920b5 Added a twirl and a starfish 2019-12-24 01:05:10 +01:00
strangerattractor
fca28da073 Added Chromatic Aberration and Motion-Blur for testing 2019-12-22 19:58:38 +01:00
strangerattractor
ed3a63934a Added RotateGameObjectClass
in this case used for camera rotation around a fixed point, with smoothed stopping, based on the incoming signal.
2019-12-22 19:20:06 +01:00
max
e04c674f8d Made Waveform Particle system 2019-12-18 17:57:09 +01:00
max
33f72e9a6e Added Partice Keijiro Demos with soundreactivity 2019-12-17 20:25:08 +01:00
max
dc99993523 added Keijiro Point and Line Demo 2019-12-16 21:56:49 +01:00
Chikashi Miyama
b1a5a3ccb4 fix bug 2019-12-13 18:10:19 +01:00
Chikashi Miyama
10c3f96e6c fix #136 2019-12-13 16:14:22 +01:00
Chikashi Miyama
613d12f71d update missing components 2019-12-12 17:50:53 +01:00
Chikashi Miyama
17b4217ce4 implement #136 2019-12-12 17:48:03 +01:00
Chikashi Miyama
5eca901d6e make depth camera mode selectable 2019-12-12 15:38:57 +01:00
Chikashi Miyama
ab2be34eef correct ShaderGraph 2019-12-12 14:54:33 +01:00
Chikashi Miyama
e0dd259b3e implement #135 2019-12-12 14:24:31 +01:00
Chikashi Miyama
0ee93bd257 implement #129 2019-12-12 13:28:09 +01:00
Chikashi Miyama
e2c873d099 Merge branch 'refs/heads/master' into Azure_Integration_RenderBuffer
# Conflicts:
#	UnityProject/Assembly-CSharp-Editor.csproj
#	UnityProject/Assembly-CSharp.csproj
#	UnityProject/Assets/Scenes/Examples/Azure.meta
#	UnityProject/Assets/Scenes/Examples/Azure/AzureDemo.unity
#	UnityProject/Assets/Scenes/Examples/Azure/AzureDemo.unity.meta
#	UnityProject/Assets/Scripts/UnitTest.meta
#	UnityProject/Assets/ThridParty/Assets/Construction_Site_Column/Materials.meta
2019-12-12 13:18:26 +01:00
Chikashi Miyama
ddf8b0b70c update AzureDemo scene 2019-12-12 13:16:29 +01:00
Chikashi Miyama
c6a9572718 Integrate Keijiro's code 2019-12-12 13:08:41 +01:00
Chikashi Miyama
e94216a34e add Nuget Package in the serach to satisfy the requirement of Kinect Azure 2019-12-12 12:20:50 +01:00
Chikashi Miyama
fcf5152f6b add Native Plugins for Kinect stolen from Keijiro 2019-12-12 11:43:44 +01:00
max
ee0a47c517 Added Spectrogram Force VFX 2019-12-11 19:48:46 +01:00
max
8ad6ccf13e Added "Transition in Progress" Monitor to CYLsim 2019-12-10 15:56:54 +01:00
max
efa38b7e99 Added Pd CYLsim 2019-12-10 14:38:41 +01:00
Chikashi Miyama
0eec0a6e2f fix bug #124 2019-12-07 19:20:44 +01:00
Chikashi Miyama
3695f9d175 add project change 2019-12-07 16:23:04 +01:00
Chikashi Miyama
950e2ae16e remove private variable 2019-12-06 22:29:46 +01:00
Chikashi Miyama
1582a10ce2 Extract scheduled Action 2019-12-06 22:21:24 +01:00
Chikashi Miyama
f3e53b8597 fix formatting and style error 2019-12-06 21:49:52 +01:00
max
24c7c805bc Fixed an error 2019-12-06 17:56:36 +01:00
max
a757349071 CylMidiController can drive Timeline forwards and Backwards now
Bug: Playback deosnt stop for reverse.
2019-12-06 17:11:43 +01:00
max
9d6e037de9 Fixed #125 2019-12-06 15:19:36 +01:00
max
2955f202a7 Insta Trig Fixed 2019-12-06 11:25:38 +01:00
max
324816de02 Implement CYLtransitions into MidiTransitionController
Closes #121
2019-12-05 22:08:56 +01:00
max
71f1403494 CleanUp TimeController
closes #122
2019-12-05 13:37:20 +01:00
max
ca5568e94b Added MidiTransitionController and Changed TimelineController
For Transitions that finish on the next chosen downbeat

closes #120
2019-12-04 19:14:04 +01:00
max
a23babb550 CYLVESTER MIDI Sim in Pd + VFX QList Demo 2019-12-03 22:36:57 +01:00
Chikashi Miyama
7f4e06efc7 Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
# Conflicts:
#	UnityProject/Assembly-CSharp.csproj
2019-12-02 17:34:54 +01:00
Chikashi Miyama
cf9e03fd88 fix bug 2019-12-02 17:33:09 +01:00
strangerattractor
3a69494ba8 VFX Graph Demo Update 2019-12-02 15:18:21 +01:00
Chikashi Miyama
550e4222ad Merge branch 'master' of https://github.com/chikashimiyama/Soundvision
# Conflicts:
#	UnityProject/Assembly-CSharp.csproj
2019-11-30 11:41:24 +01:00
Chikashi Miyama
705d72fe28 add qlist transition system 2019-11-30 11:40:15 +01:00
strangerattractor
562ec4d823 Add VFX Graph Demo + Kinect Code Comments for 8-10bit topic 2019-11-30 08:46:38 +01:00